{ // Backgrounds for creatures. // id: town ID (0 to 8, -1 is neutral) // bg120: 100x120 background creature image // bg130: 100x130 background creature image "backgrounds": [ { "id": -1, "bg120": "TPCASNEU.bmp", "bg130": "CRBKGNEU.bmp" }, { "id": 0, "bg120": "TPCASCAS.bmp", "bg130": "CRBKGCAS.bmp" }, { "id": 1, "bg120": "TPCASRAM.bmp", "bg130": "CRBKGRAM.bmp" }, { "id": 2, "bg120": "TPCASTOW.bmp", "bg130": "CRBKGTOW.bmp" }, { "id": 3, "bg120": "TPCASINF.bmp", "bg130": "CRBKGINF.bmp" }, { "id": 4, "bg120": "TPCASNEC.bmp", "bg130": "CRBKGNEC.bmp" }, { "id": 5, "bg120": "TPCASDUN.bmp", "bg130": "CRBKGDUN.bmp" }, { "id": 6, "bg120": "TPCASSTR.bmp", "bg130": "CRBKGSTR.bmp" }, { "id": 7, "bg120": "TPCASFOR.bmp", "bg130": "CRBKGFOR.bmp" }, { "id": 8, "bg120": "TPCASELE.bmp", "bg130": "CRBKGELE.bmp" } ] }