/* * EnemyInfo.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "EnemyInfo.h" #include "../../lib/battle/Unit.h" bool EnemyInfo::operator==(const EnemyInfo & ei) const { return s->unitId() == ei.s->unitId(); }