project(vcmiserver) cmake_minimum_required(VERSION 2.6) include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib) include_directories(${Boost_INCLUDE_DIRS}) set(server_SRCS CGameHandler.cpp CVCMIServer.cpp NetPacksServer.cpp ) IF(UNIX) add_executable(vcmiserver ${server_SRCS}) ELSEIF(WIN32) add_executable(vcmiserver WIN32 ${server_SRCS}) ENDIF() target_link_libraries(vcmiserver vcmi ${Boost_LIBRARIES} ${RT_LIB} ${DL_LIB})