/* * CMarketWindow.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CMarketWindow.h" #include "../gui/CGuiHandler.h" #include "../gui/Shortcut.h" #include "../widgets/Buttons.h" #include "../widgets/TextControls.h" #include "../widgets/markets/CAltarArtifacts.h" #include "../widgets/markets/CAltarCreatures.h" #include "../widgets/markets/CArtifactsBuying.h" #include "../widgets/markets/CArtifactsSelling.h" #include "../widgets/markets/CFreelancerGuild.h" #include "../widgets/markets/CMarketResources.h" #include "../widgets/markets/CTransferResources.h" #include "../CGameInfo.h" #include "../CPlayerInterface.h" #include "../../lib/texts/CGeneralTextHandler.h" #include "../../lib/mapObjects/CGTownInstance.h" #include "../../lib/mapObjects/CGMarket.h" #include "../../lib/mapObjects/CGHeroInstance.h" CMarketWindow::CMarketWindow(const IMarket * market, const CGHeroInstance * hero, const std::function & onWindowClosed, EMarketMode mode) : CWindowObject(PLAYER_COLORED) , windowClosedCallback(onWindowClosed) { assert(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER || mode == EMarketMode::CREATURE_RESOURCE || mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::ARTIFACT_EXP || mode == EMarketMode::CREATURE_EXP); OBJECT_CONSTRUCTION; if(mode == EMarketMode::RESOURCE_RESOURCE) createMarketResources(market, hero); else if(mode == EMarketMode::RESOURCE_PLAYER) createTransferResources(market, hero); else if(mode == EMarketMode::CREATURE_RESOURCE) createFreelancersGuild(market, hero); else if(mode == EMarketMode::RESOURCE_ARTIFACT) createArtifactsBuying(market, hero); else if(mode == EMarketMode::ARTIFACT_RESOURCE) createArtifactsSelling(market, hero); else if(mode == EMarketMode::ARTIFACT_EXP) createAltarArtifacts(market, hero); else if(mode == EMarketMode::CREATURE_EXP) createAltarCreatures(market, hero); statusbar = CGStatusBar::create(std::make_shared(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26)); } void CMarketWindow::updateArtifacts() { update(); } void CMarketWindow::updateGarrisons() { update(); } void CMarketWindow::updateResources() { update(); } void CMarketWindow::updateExperience() { update(); } void CMarketWindow::update() { CWindowWithArtifacts::update(); assert(marketWidget); marketWidget->update(); } void CMarketWindow::close() { if(windowClosedCallback) windowClosedCallback(); CWindowObject::close(); } bool CMarketWindow::holdsGarrison(const CArmedInstance * army) { assert(marketWidget); return marketWidget->hero == army; } void CMarketWindow::createChangeModeButtons(EMarketMode currentMode, const IMarket * market, const CGHeroInstance * hero) { auto isButtonVisible = [currentMode, market, hero](EMarketMode modeButton) -> bool { if(currentMode == modeButton) return false; if(!market->allowsTrade(modeButton)) return false; if(modeButton == EMarketMode::RESOURCE_RESOURCE || modeButton == EMarketMode::RESOURCE_PLAYER) { if(const auto town = dynamic_cast(market)) return town->getOwner() == LOCPLINT->playerID; else return true; } else { return hero != nullptr; } }; changeModeButtons.clear(); auto buttonPos = Point(18, 520); auto addButton = [this, &buttonPos](const AnimationPath & picPath, const std::pair & buttonHelpContainer, const std::function & pressButtonFunctor, EShortcut shortcut) { changeModeButtons.emplace_back(std::make_shared(buttonPos, picPath, buttonHelpContainer, pressButtonFunctor, shortcut)); buttonPos -= Point(0, buttonHeightWithMargin); }; if(isButtonVisible(EMarketMode::RESOURCE_PLAYER)) addButton(AnimationPath::builtin("TPMRKBU1.DEF"), CGI->generaltexth->zelp[612], std::bind(&CMarketWindow::createTransferResources, this, market, hero), EShortcut::MARKET_RESOURCE_PLAYER); if(isButtonVisible(EMarketMode::ARTIFACT_RESOURCE)) addButton(AnimationPath::builtin("TPMRKBU3.DEF"), CGI->generaltexth->zelp[613], std::bind(&CMarketWindow::createArtifactsSelling, this, market, hero), EShortcut::MARKET_ARTIFACT_RESOURCE); if(isButtonVisible(EMarketMode::RESOURCE_ARTIFACT)) addButton(AnimationPath::builtin("TPMRKBU2.DEF"), CGI->generaltexth->zelp[598], std::bind(&CMarketWindow::createArtifactsBuying, this, market, hero), EShortcut::MARKET_RESOURCE_ARTIFACT); buttonPos = Point(516, 520 - buttonHeightWithMargin); if(isButtonVisible(EMarketMode::CREATURE_RESOURCE)) addButton(AnimationPath::builtin("TPMRKBU4.DEF"), CGI->generaltexth->zelp[599], std::bind(&CMarketWindow::createFreelancersGuild, this, market, hero), EShortcut::MARKET_CREATURE_RESOURCE); if(isButtonVisible(EMarketMode::RESOURCE_RESOURCE)) addButton(AnimationPath::builtin("TPMRKBU5.DEF"), CGI->generaltexth->zelp[605], std::bind(&CMarketWindow::createMarketResources, this, market, hero), EShortcut::MARKET_RESOURCE_RESOURCE); buttonPos = Point(516, 421); if(isButtonVisible(EMarketMode::CREATURE_EXP)) { addButton(AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CMarketWindow::createAltarCreatures, this, market, hero), EShortcut::MARKET_CREATURE_EXPERIENCE); if(marketWidget->hero->getAlignment() == EAlignment::GOOD) changeModeButtons.back()->block(true); } if(isButtonVisible(EMarketMode::ARTIFACT_EXP)) { addButton(AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CMarketWindow::createAltarArtifacts, this, market, hero), EShortcut::MARKET_ARTIFACT_EXPERIENCE); if(marketWidget->hero->getAlignment() == EAlignment::EVIL) changeModeButtons.back()->block(true); } } void CMarketWindow::initWidgetInternals(const EMarketMode mode, const std::pair & quitButtonHelpContainer) { background->center(); pos = background->pos; marketWidget->setRedrawParent(true); marketWidget->moveTo(pos.topLeft()); createChangeModeButtons(mode, marketWidget->market, marketWidget->hero); quitButton = std::make_shared(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"), quitButtonHelpContainer, [this](){close();}, EShortcut::GLOBAL_RETURN); redraw(); } void CMarketWindow::createArtifactsBuying(const IMarket * market, const CGHeroInstance * hero) { OBJECT_CONSTRUCTION; background = createBg(ImagePath::builtin("TPMRKABS.bmp"), PLAYER_COLORED); marketWidget = std::make_shared(market, hero); initWidgetInternals(EMarketMode::RESOURCE_ARTIFACT, CGI->generaltexth->zelp[600]); } void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroInstance * hero) { OBJECT_CONSTRUCTION; background = createBg(ImagePath::builtin("TPMRKASS.bmp"), PLAYER_COLORED); // Create image that copies part of background containing slot MISC_1 into position of slot MISC_5 artSlotBack = std::make_shared(background->getSurface(), Rect(20, 187, 47, 47), 0, 0); artSlotBack->moveTo(pos.topLeft() + Point(18, 339)); auto artsSellingMarket = std::make_shared(market, hero); artSets.clear(); const auto heroArts = artsSellingMarket->getAOHset(); heroArts->showPopupCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition){showArifactInfo(*heroArts, artPlace, cursorPosition);}; addSet(heroArts); marketWidget = artsSellingMarket; initWidgetInternals(EMarketMode::ARTIFACT_RESOURCE, CGI->generaltexth->zelp[600]); } void CMarketWindow::createMarketResources(const IMarket * market, const CGHeroInstance * hero) { OBJECT_CONSTRUCTION; background = createBg(ImagePath::builtin("TPMRKRES.bmp"), PLAYER_COLORED); marketWidget = std::make_shared(market, hero); initWidgetInternals(EMarketMode::RESOURCE_RESOURCE, CGI->generaltexth->zelp[600]); } void CMarketWindow::createFreelancersGuild(const IMarket * market, const CGHeroInstance * hero) { OBJECT_CONSTRUCTION; background = createBg(ImagePath::builtin("TPMRKCRS.bmp"), PLAYER_COLORED); marketWidget = std::make_shared(market, hero); initWidgetInternals(EMarketMode::CREATURE_RESOURCE, CGI->generaltexth->zelp[600]); } void CMarketWindow::createTransferResources(const IMarket * market, const CGHeroInstance * hero) { OBJECT_CONSTRUCTION; background = createBg(ImagePath::builtin("TPMRKPTS.bmp"), PLAYER_COLORED); marketWidget = std::make_shared(market, hero); initWidgetInternals(EMarketMode::RESOURCE_PLAYER, CGI->generaltexth->zelp[600]); } void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero) { OBJECT_CONSTRUCTION; background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED); auto altarArtifacts = std::make_shared(market, hero); marketWidget = altarArtifacts; artSets.clear(); const auto heroArts = altarArtifacts->getAOHset(); heroArts->clickPressedCallback = [this, heroArts](const CArtPlace & artPlace, const Point & cursorPosition) { clickPressedOnArtPlace(heroArts->getHero(), artPlace.slot, true, true, false); }; heroArts->showPopupCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition) { showArtifactAssembling(*heroArts, artPlace, cursorPosition); }; heroArts->gestureCallback = [this, heroArts](const CArtPlace & artPlace, const Point & cursorPosition) { showQuickBackpackWindow(heroArts->getHero(), artPlace.slot, cursorPosition); }; addSet(heroArts); initWidgetInternals(EMarketMode::ARTIFACT_EXP, CGI->generaltexth->zelp[568]); updateExperience(); quitButton->addCallback([altarArtifacts](){altarArtifacts->putBackArtifacts();}); } void CMarketWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero) { OBJECT_CONSTRUCTION; background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED); marketWidget = std::make_shared(market, hero); initWidgetInternals(EMarketMode::CREATURE_EXP, CGI->generaltexth->zelp[568]); updateExperience(); }