/* * TerrainPainter.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "TerrainPainter.h" #include "TownPlacer.h" #include "WaterAdopter.h" #include "WaterProxy.h" #include "ConnectionsPlacer.h" #include "ObjectManager.h" #include "Functions.h" #include "CMapGenerator.h" #include "RmgMap.h" void TerrainPainter::process() { initTerrainType(zone, generator); paintZoneTerrain(zone, generator.rand, map, zone.getTerrainType()); } void TerrainPainter::init() { DEPENDENCY(TownPlacer); DEPENDENCY_ALL(WaterAdopter); POSTFUNCTION_ALL(WaterProxy); POSTFUNCTION_ALL(ConnectionsPlacer); POSTFUNCTION(ObjectManager); }