/* * ESerializationVersion.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once /// This enumeration controls save compatibility support. /// - 'MINIMAL' represents the oldest supported version counter. A saved game can be loaded if its version is at least 'MINIMAL'. /// - 'CURRENT' represents the current save version. Saved games are created using the 'CURRENT' version. /// /// To make a save-breaking change: /// - change 'MINIMAL' to a value higher than 'CURRENT' /// - remove all keys in enumeration between 'MINIMAL' and 'CURRENT' as well as all their usage (will be detected by compiler) /// - change 'CURRENT' to 'CURRENT = MINIMAL' /// /// To make a non-breaking change: /// - add new enumeration value before 'CURRENT' /// - change 'CURRENT' to 'CURRENT = NEW_TEST_KEY'. /// /// To check for version in serialize() call use form /// if (h.version >= Handler::Version::NEW_TEST_KEY) /// h & newKey; // loading/saving save of a new version /// else /// newKey = saneDefaultValue; // loading of old save enum class ESerializationVersion : int32_t { NONE = 0, MINIMAL = 831, RELEASE_143, // 832 +text container in campaigns, +starting hero in RMG options HAS_EXTRA_OPTIONS, // 833 +extra options struct as part of startinfo DESTROYED_OBJECTS, // 834 +list of objects destroyed by player CAMPAIGN_MAP_TRANSLATIONS, // 835 +campaigns include translations for its maps JSON_FLAGS, // 836 json uses new format for flags MANA_LIMIT, // 837 change MANA_PER_KNOWLEDGE to percentage BONUS_META_STRING, // 838 bonuses use MetaString instead of std::string for descriptions TURN_TIMERS_STATE, // 839 current state of turn timers is serialized ARTIFACT_COSTUMES, // 840 swappable artifacts set added RELEASE_150 = ARTIFACT_COSTUMES, // for convenience VOTING_SIMTURNS, // 841 - allow modification of simturns duration via vote REMOVE_TEXT_CONTAINER_SIZE_T, // 842 Fixed serialization of size_t from text containers BANK_UNIT_PLACEMENT, // 843 Banks have unit placement flag RELEASE_152 = BANK_UNIT_PLACEMENT, RELEASE_156 = BANK_UNIT_PLACEMENT, COMPACT_STRING_SERIALIZATION, // 844 - optimized serialization of previously encountered strings COMPACT_INTEGER_SERIALIZATION, // 845 - serialize integers in forms similar to protobuf REMOVE_FOG_OF_WAR_POINTER, // 846 - fog of war is serialized as reference instead of pointer SIMPLE_TEXT_CONTAINER_SERIALIZATION, // 847 - text container is serialized using common routine instead of custom approach MAP_FORMAT_ADDITIONAL_INFOS, // 848 - serialize new infos in map format REMOVE_LIB_RNG, // 849 - removed random number generators from library classes HIGHSCORE_PARAMETERS, // 850 - saves parameter for campaign PLAYER_HANDICAP, // 851 - player handicap selection at game start STATISTICS, // 852 - removed random number generators from library classes CAMPAIGN_REGIONS, // 853 - configurable campaign regions EVENTS_PLAYER_SET, // 854 - map & town events use std::set instead of bitmask to store player list STATISTICS_SCREEN, // 855 - extent statistic functions CURRENT = STATISTICS_SCREEN };