/* * ObjectVisitStarted.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include #include "../GameConstants.h" namespace events { class DLL_LINKAGE CObjectVisitStarted : public ObjectVisitStarted { public: CObjectVisitStarted(const PlayerColor & player_, const ObjectInstanceID & heroId_, const ObjectInstanceID & objId_); PlayerColor getPlayer() const override; ObjectInstanceID getHero() const override; ObjectInstanceID getObject() const override; bool isEnabled() const override; void setEnabled(bool enable) override; private: PlayerColor player; ObjectInstanceID heroId; ObjectInstanceID objId; bool enabled; }; }