name: VCMI on: push: branches: - features/* - beta - master - develop pull_request: workflow_dispatch: env: # Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) BUILD_TYPE: Release jobs: build: strategy: matrix: include: - platform: linux-qt6 os: ubuntu-24.04 test: 0 before_install: linux_qt6.sh preset: linux-clang-test - platform: linux os: ubuntu-24.04 test: 1 before_install: linux_qt5.sh preset: linux-gcc-test - platform: linux os: ubuntu-20.04 test: 0 before_install: linux_qt5.sh preset: linux-gcc-debug - platform: mac-intel os: macos-13 test: 0 pack: 1 upload: 1 pack_type: Release extension: dmg before_install: macos.sh preset: macos-conan-ninja-release conan_profile: macos-intel conan_prebuilts: dependencies-mac-intel conan_options: --options with_apple_system_libs=True artifact_platform: intel - platform: mac-arm os: macos-13 test: 0 pack: 1 upload: 1 pack_type: Release extension: dmg before_install: macos.sh preset: macos-arm-conan-ninja-release conan_profile: macos-arm conan_prebuilts: dependencies-mac-arm conan_options: --options with_apple_system_libs=True artifact_platform: arm - platform: ios os: macos-13 test: 0 pack: 1 upload: 1 pack_type: Release extension: ipa before_install: macos.sh preset: ios-release-conan-ccache conan_profile: ios-arm64 conan_prebuilts: dependencies-ios conan_options: --options with_apple_system_libs=True - platform: msvc-x64 os: windows-latest test: 0 pack: 1 pack_type: RelWithDebInfo extension: exe before_install: msvc.sh preset: windows-msvc-release - platform: msvc-x86 os: windows-latest test: 0 pack: 1 pack_type: RelWithDebInfo extension: exe before_install: msvc.sh preset: windows-msvc-release-x86 - platform: mingw_x86_64 os: ubuntu-24.04 test: 0 pack: 1 upload: 1 pack_type: Release extension: exe cmake_args: -G Ninja before_install: mingw.sh preset: windows-mingw-conan-linux conan_profile: mingw64-linux.jinja conan_prebuilts: dependencies-mingw-x86-64 - platform: mingw_x86 os: ubuntu-24.04 test: 0 pack: 1 pack_type: Release extension: exe cmake_args: -G Ninja before_install: mingw.sh preset: windows-mingw-conan-linux conan_profile: mingw32-linux.jinja conan_prebuilts: dependencies-mingw-x86 - platform: android-32 os: ubuntu-24.04 upload: 1 extension: apk preset: android-conan-ninja-release before_install: android.sh conan_profile: android-32-ndk conan_prebuilts: dependencies-android-armeabi-v7a artifact_platform: armeabi-v7a - platform: android-64 os: ubuntu-24.04 upload: 1 extension: apk preset: android-conan-ninja-release before_install: android.sh conan_profile: android-64-ndk conan_prebuilts: dependencies-android-arm64-v8a artifact_platform: arm64-v8a runs-on: ${{ matrix.os }} defaults: run: shell: bash steps: - name: Checkout repository uses: actions/checkout@v4 with: submodules: recursive - name: Prepare CI if: "${{ matrix.before_install != '' }}" run: source '${{github.workspace}}/CI/before_install/${{matrix.before_install}}' env: VCMI_BUILD_PLATFORM: x64 - name: Install Conan Dependencies if: "${{ matrix.conan_prebuilts != '' }}" run: source '${{github.workspace}}/CI/install_conan_dependencies.sh' '${{matrix.conan_prebuilts}}' - name: Install vcpkg Dependencies if: ${{ startsWith(matrix.platform, 'msvc') }} run: source '${{github.workspace}}/CI/install_vcpkg_dependencies.sh' '${{matrix.platform}}' # ensure the ccache for each PR is separate so they don't interfere with each other # fall back to ccache of the vcmi/vcmi repo if no PR-specific ccache is found - name: ccache for PRs uses: hendrikmuhs/ccache-action@v1.2 if: ${{ github.event.number != '' }} with: key: ${{ matrix.preset }}-PR-${{ github.event.number }} restore-keys: | ${{ matrix.preset }}-PR-${{ github.event.number }} ${{ matrix.preset }}-no-PR # actual cache takes up less space, at most ~1 GB max-size: "5G" verbose: 2 - name: ccache for everything but PRs uses: hendrikmuhs/ccache-action@v1.2 if: ${{ (github.repository == 'vcmi/vcmi' && github.event.number == '' && (github.ref == 'refs/heads/develop' || github.ref == 'refs/heads/beta' || github.ref == 'refs/heads/master')) || github.repository != 'vcmi/vcmi' }} with: key: ${{ matrix.preset }}-no-PR restore-keys: | ${{ matrix.preset }}-no-PR # actual cache takes up less space, at most ~1 GB max-size: "5G" verbose: 2 - name: Prepare Heroes 3 data env: HEROES_3_DATA_PASSWORD: ${{ secrets.HEROES_3_DATA_PASSWORD }} if: ${{ env.HEROES_3_DATA_PASSWORD != '' && matrix.test == 1 }} run: | if [[ ${{github.repository_owner}} == vcmi ]] then data_url="https://github.com/vcmi-mods/vcmi-test-data/releases/download/v1.0/h3_assets.zip" else data_url="https://github.com/${{github.repository_owner}}/vcmi-test-data/releases/download/v1.0/h3_assets.zip" fi wget --progress=dot:giga "$data_url" -O h3_assets.zip 7za x h3_assets.zip -p$HEROES_3_DATA_PASSWORD mkdir -p ~/.local/share/vcmi/ mv h3_assets/* ~/.local/share/vcmi/ - name: Install Conan if: "${{ matrix.conan_profile != '' }}" run: pipx install 'conan<2.0' - name: Install Conan profile if: "${{ matrix.conan_profile != '' }}" run: | conan profile new default --detect conan install . \ --install-folder=conan-generated \ --no-imports \ --build=never \ --profile:build=default \ --profile:host=CI/conan/${{ matrix.conan_profile }} \ ${{ matrix.conan_options }} env: GENERATE_ONLY_BUILT_CONFIG: 1 # Workaround for gradle not discovering SDK that was installed via conan - name: Find Android NDK if: ${{ startsWith(matrix.platform, 'android') }} run: sudo ln -s -T /home/runner/.conan/data/android-ndk/r25c/_/_/package/4db1be536558d833e52e862fd84d64d75c2b3656/bin /usr/local/lib/android/sdk/ndk/25.2.9519653 - name: Install Java uses: actions/setup-java@v4 if: ${{ startsWith(matrix.platform, 'android') }} with: distribution: 'temurin' java-version: '11' # a hack to build ID for x64 build in order for Google Play to allow upload of both 32 and 64 bit builds - name: Bump Android x64 build ID if: ${{ matrix.platform == 'android-64' }} run: perl -i -pe 's/versionCode (\d+)/$x=$1+1; "versionCode $x"/e' android/vcmi-app/build.gradle - name: Build Number run: | source '${{github.workspace}}/CI/get_package_name.sh' if [ '${{ matrix.artifact_platform }}' ]; then VCMI_PACKAGE_FILE_NAME+="-${{ matrix.artifact_platform }}" fi echo VCMI_PACKAGE_FILE_NAME="$VCMI_PACKAGE_FILE_NAME" >> $GITHUB_ENV echo VCMI_PACKAGE_NAME_SUFFIX="$VCMI_PACKAGE_NAME_SUFFIX" >> $GITHUB_ENV echo VCMI_PACKAGE_GOLDMASTER="$VCMI_PACKAGE_GOLDMASTER" >> $GITHUB_ENV env: PULL_REQUEST: ${{ github.event.pull_request.number }} - name: Configure run: | if [[ ${{matrix.preset}} == linux-gcc-test ]] then cmake -DENABLE_CCACHE:BOOL=ON -DCMAKE_C_COMPILER=gcc-14 -DCMAKE_CXX_COMPILER=g++-14 --preset ${{ matrix.preset }} elif [[ (${{matrix.preset}} == android-conan-ninja-release) && (${{github.ref}} != 'refs/heads/master') ]] then cmake -DENABLE_CCACHE:BOOL=ON -DANDROID_GRADLE_PROPERTIES="applicationIdSuffix=.daily;signingConfig=dailySigning;applicationLabel=VCMI daily" --preset ${{ matrix.preset }} elif [[ ${{startsWith(matrix.platform, 'msvc') }} ]] then cmake --preset ${{ matrix.preset }} else cmake -DENABLE_CCACHE:BOOL=ON --preset ${{ matrix.preset }} fi - name: Build run: | cmake --build --preset ${{matrix.preset}} env: ANDROID_STORE_PASSWORD: ${{ secrets.ANDROID_STORE_PASSWORD }} ANDROID_KEY_PASSWORD: ${{ secrets.ANDROID_KEY_PASSWORD }} - name: Test env: HEROES_3_DATA_PASSWORD: ${{ secrets.HEROES_3_DATA_PASSWORD }} if: ${{ env.HEROES_3_DATA_PASSWORD != '' && matrix.test == 1 }} run: | ctest --preset ${{matrix.preset}} - name: Kill XProtect to work around CPack issue on macOS if: ${{ startsWith(matrix.platform, 'mac') }} run: | # Cf. https://github.com/actions/runner-images/issues/7522#issuecomment-1556766641 echo Killing...; sudo pkill -9 XProtect >/dev/null || true; echo "Waiting..."; counter=0; while pgrep XProtect && ((counter < 20)); do sleep 3; ((counter++)); done pgrep XProtect || true - name: Pack id: cpack if: ${{ matrix.pack == 1 }} run: | cd '${{github.workspace}}/out/build/${{matrix.preset}}' # Workaround for CPack bug on macOS 13 counter=0 until cpack -C ${{matrix.pack_type}} || ((counter > 20)); do sleep 3 ((counter++)) done rm -rf _CPack_Packages - name: Artifacts if: ${{ matrix.pack == 1 }} uses: actions/upload-artifact@v4 with: name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }} compression-level: 0 path: | ${{github.workspace}}/out/build/${{matrix.preset}}/${{ env.VCMI_PACKAGE_FILE_NAME }}.${{ matrix.extension }} - name: Find Android package if: ${{ startsWith(matrix.platform, 'android') }} run: | builtApkPath="$(ls ${{ github.workspace }}/out/build/${{ matrix.preset }}/android-build/vcmi-app/build/outputs/apk/release/*.${{ matrix.extension }})" builtAabPath="$(ls ${{ github.workspace }}/out/build/${{ matrix.preset }}/android-build/vcmi-app/build/outputs/bundle/release/*.aab)" ANDROID_APK_PATH="${{ github.workspace }}/$VCMI_PACKAGE_FILE_NAME.${{ matrix.extension }}" ANDROID_AAB_PATH="${{ github.workspace }}/$VCMI_PACKAGE_FILE_NAME.aab" mv "$builtApkPath" "$ANDROID_APK_PATH" mv "$builtAabPath" "$ANDROID_AAB_PATH" echo "ANDROID_APK_PATH=$ANDROID_APK_PATH" >> $GITHUB_ENV echo "ANDROID_AAB_PATH=$ANDROID_AAB_PATH" >> $GITHUB_ENV - name: Upload android apk artifacts if: ${{ startsWith(matrix.platform, 'android') }} uses: actions/upload-artifact@v4 with: name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }} compression-level: 0 path: | ${{ env.ANDROID_APK_PATH }} - name: Upload Android aab artifacts if: ${{ startsWith(matrix.platform, 'android') && github.ref == 'refs/heads/master' }} uses: actions/upload-artifact@v4 with: name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }} - aab compression-level: 0 path: | ${{ env.ANDROID_AAB_PATH }} - name: Upload debug symbols if: ${{ startsWith(matrix.platform, 'msvc') }} uses: actions/upload-artifact@v4 with: name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }} - symbols compression-level: 9 path: | ${{github.workspace}}/**/*.pdb - name: Upload build if: ${{ (matrix.upload == 1) && (github.ref == 'refs/heads/develop' || github.ref == 'refs/heads/beta' || github.ref == 'refs/heads/master' || startsWith(github.ref, 'refs/heads/features/')) }} continue-on-error: true run: | if [ -z '${{ env.ANDROID_APK_PATH }}' ] ; then cd '${{github.workspace}}/out/build/${{matrix.preset}}' fi source '${{github.workspace}}/CI/upload_package.sh' env: DEPLOY_RSA: ${{ secrets.DEPLOY_RSA }} PACKAGE_EXTENSION: ${{ matrix.extension }} deploy-src: if: always() && github.ref == 'refs/heads/master' runs-on: ubuntu-latest defaults: run: shell: bash steps: - uses: actions/checkout@v4 with: submodules: recursive - name: Build Number run: | source '${{github.workspace}}/CI/get_package_name.sh' echo VCMI_PACKAGE_FILE_NAME="$VCMI_PACKAGE_FILE_NAME" >> $GITHUB_ENV - name: Create source code archive (including submodules) run: | git archive HEAD -o "release.tar" --worktree-attributes -v git submodule update --init --recursive git submodule --quiet foreach 'cd "$toplevel"; tar -rvf "release.tar" "$sm_path"' gzip release.tar - name: Upload source code archive uses: actions/upload-artifact@v4 with: name: ${{ env.VCMI_PACKAGE_FILE_NAME }} path: | ./release.tar.gz validate-code: if: always() runs-on: ubuntu-24.04 defaults: run: shell: bash steps: - uses: actions/checkout@v4 - name: Ensure LF line endings run: | find . -path ./.git -prune -o -path ./AI/FuzzyLite -prune -o -path ./test/googletest \ -o -path ./osx -prune -o -type f \ -not -name '*.png' -and -not -name '*.ttf' -and -not -name '*.wav' -and -not -name '*.webm' -and -not -name '*.ico' -and -not -name '*.bat' -print0 | \ { ! xargs -0 grep -l -z -P '\r\n'; } - name: Validate JSON run: | sudo apt install python3-jstyleson python3 CI/validate_json.py