{ // Several unused in H3 creatures // TODO: better way to disable them "unused122" : { "faction": "neutral", "disabled" : true, "graphics" : null, "index" : 122 }, "unused124" : { "faction": "neutral", "disabled" : true, "graphics" : null, "index" : 124 }, "unused126" : { "faction": "neutral", "disabled" : true, "graphics" : null, "index" : 126 }, "unused128" : { "faction": "neutral", "disabled" : true, "graphics" : null, "index" : 128 }, "catapult" : { "special" : true, "index": 145, "level": 0, "faction": "neutral", "abilities" : { "siegeMachine" : { "type" : "CATAPULT", "subtype" : "spell.catapultShot" } }, "graphics" : { "animation": "SMCATA.DEF", "missile" : { "projectile": "SMCATX.DEF" } }, "sound" : { "killed": "CATAKILL.wav", "shoot": "CATASHOT.wav", "wince": "CATAWNCE.wav" } }, "ballista" : { "special" : true, "index": 146, "level": 0, "faction": "neutral", "graphics" : { "animation": "SMBAL.DEF", "missile" : { "projectile": "SMBALX.DEF" } }, "sound" : { "killed": "BALLKILL.wav", "shoot": "BALLSHOT.wav", "wince": "BALLWNCE.wav" } }, "firstAidTent" : { "special" : true, "index": 147, "level": 0, "faction": "neutral", "abilities": { "heals" : { "type" : "HEALER" , "subtype" : "spell.firstAid" } }, "graphics" : { "animation": "SMTENT.DEF" }, "sound" : { "killed": "FAIDKILL.wav", "wince": "FAIDWNCE.wav" } }, "ammoCart" : { "special" : true, "index": 148, "level": 0, "faction": "neutral", "abilities": { "inactive" : { "type" : "NOT_ACTIVE" } }, "graphics" : { "animation": "SMCART.DEF" }, "sound" : { "killed": "CARTKILL.wav", "wince": "CARTWNCE.wav" } }, "arrowTower" : { "special" : true, "index": 149, "level": 0, "faction": "neutral", "abilities": { "shooter" : { "type" : "SHOOTER" }, "ignoreDefence" : { "type" : "ENEMY_DEFENCE_REDUCTION", "val" : 100 }, "noWallPenalty" : { "type" : "NO_WALL_PENALTY" }, "noDistancePenalty" : { "type" : "NO_DISTANCE_PENALTY" }, "noRetalitation" : { "type" : "BLOCKS_RANGED_RETALIATION" }, "noLuck" : { "type" : "NO_LUCK" } }, "graphics" : { "animation": "CLCBOW.DEF" // needed to pass validation, never used }, "sound": {} } }