/* * ShortcutHandler.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once enum class EShortcut; VCMI_LIB_NAMESPACE_BEGIN class JsonNode; VCMI_LIB_NAMESPACE_END class ShortcutHandler { std::multimap<std::string, EShortcut> mappedKeyboardShortcuts; std::multimap<std::string, EShortcut> mappedJoystickShortcuts; std::multimap<std::string, EShortcut> mappedJoystickAxes; std::multimap<std::string, EShortcut> loadShortcuts(const JsonNode & data) const; std::vector<EShortcut> translateShortcut(const std::multimap<std::string, EShortcut> & options, const std::string & key) const; public: ShortcutHandler(); /// returns list of shortcuts assigned to provided SDL keycode std::vector<EShortcut> translateKeycode(const std::string & key) const; std::vector<EShortcut> translateJoystickButton(const std::string & key) const; std::vector<EShortcut> translateJoystickAxis(const std::string & key) const; /// attempts to find shortcut by its unique identifier. Returns EShortcut::NONE on failure EShortcut findShortcut(const std::string & identifier ) const; };