/* * NetworkConnection.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "NetworkDefines.h" #include "NetworkListener.h" VCMI_LIB_NAMESPACE_BEGIN class DLL_LINKAGE NetworkConnection :public std::enable_shared_from_this, boost::noncopyable { static const int messageHeaderSize = sizeof(uint32_t); static const int messageMaxSize = 64 * 1024 * 1024; // arbitrary size to prevent potential massive allocation if we receive garbage input std::shared_ptr socket; NetworkBuffer readBuffer; INetworkConnectionListener & listener; void onHeaderReceived(const boost::system::error_code & ec); void onPacketReceived(const boost::system::error_code & ec, uint32_t expectedPacketSize); uint32_t readPacketSize(); public: NetworkConnection(const std::shared_ptr & socket, INetworkConnectionListener & listener); void start(); void sendPacket(const std::vector & message); }; VCMI_LIB_NAMESPACE_END