/* * eventsettings.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "eventsettings.h" #include "timedevent.h" #include "ui_eventsettings.h" #include "../mapcontroller.h" #include "../../lib/mapping/CMapDefines.h" #include "../../lib/constants/NumericConstants.h" #include "../../lib/constants/StringConstants.h" QVariant toVariant(const TResources & resources) { QVariantMap result; for(int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i) result[QString::fromStdString(GameConstants::RESOURCE_NAMES[i])] = QVariant::fromValue(resources[i]); return result; } TResources resourcesFromVariant(const QVariant & v) { JsonNode vJson; for(auto r : v.toMap().keys()) vJson[r.toStdString()].Integer() = v.toMap().value(r).toInt(); return TResources(vJson); } QVariant toVariant(const CMapEvent & event) { QVariantMap result; result["name"] = QString::fromStdString(event.name); result["message"] = QString::fromStdString(event.message.toString()); result["players"] = QVariant::fromValue(event.players); result["humanAffected"] = QVariant::fromValue(event.humanAffected); result["computerAffected"] = QVariant::fromValue(event.computerAffected); result["firstOccurence"] = QVariant::fromValue(event.firstOccurence); result["nextOccurence"] = QVariant::fromValue(event.nextOccurence); result["resources"] = toVariant(event.resources); return QVariant(result); } CMapEvent eventFromVariant(CMapHeader & mapHeader, const QVariant & variant) { CMapEvent result; auto v = variant.toMap(); result.name = v.value("name").toString().toStdString(); result.message.appendTextID(mapRegisterLocalizedString("map", mapHeader, TextIdentifier("header", "event", result.name, "message"), v.value("message").toString().toStdString())); result.players = v.value("players").toInt(); result.humanAffected = v.value("humanAffected").toInt(); result.computerAffected = v.value("computerAffected").toInt(); result.firstOccurence = v.value("firstOccurence").toInt(); result.nextOccurence = v.value("nextOccurence").toInt(); result.resources = resourcesFromVariant(v.value("resources")); return result; } EventSettings::EventSettings(QWidget *parent) : AbstractSettings(parent), ui(new Ui::EventSettings) { ui->setupUi(this); } EventSettings::~EventSettings() { delete ui; } void EventSettings::initialize(MapController & c) { AbstractSettings::initialize(c); for(const auto & event : controller->map()->events) { auto * item = new QListWidgetItem(QString::fromStdString(event.name)); item->setData(Qt::UserRole, toVariant(event)); ui->eventsList->addItem(item); } } void EventSettings::update() { controller->map()->events.clear(); for(int i = 0; i < ui->eventsList->count(); ++i) { const auto * item = ui->eventsList->item(i); controller->map()->events.push_back(eventFromVariant(*controller->map(), item->data(Qt::UserRole))); } } void EventSettings::on_timedEventAdd_clicked() { CMapEvent event; event.name = tr("New event").toStdString(); auto * item = new QListWidgetItem(QString::fromStdString(event.name)); item->setData(Qt::UserRole, toVariant(event)); ui->eventsList->addItem(item); on_eventsList_itemActivated(item); } void EventSettings::on_timedEventRemove_clicked() { if(auto * item = ui->eventsList->currentItem()) ui->eventsList->takeItem(ui->eventsList->row(item)); } void EventSettings::on_eventsList_itemActivated(QListWidgetItem *item) { new TimedEvent(item, parentWidget()); }