/* * JsonNode.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "JsonNode.h" #include "ScopeGuard.h" #include "HeroBonus.h" #include "filesystem/Filesystem.h" #include "VCMI_Lib.h" //for identifier resolution #include "CModHandler.h" #include "CGeneralTextHandler.h" #include "JsonDetail.h" using namespace JsonDetail; class LibClasses; class CModHandler; static const JsonNode nullNode; std::ostream & operator<<(std::ostream &out, const JsonNode &node) { JsonWriter writer(out, node); return out << "\n"; } JsonNode::JsonNode(JsonType Type): type(DATA_NULL) { setType(Type); } JsonNode::JsonNode(const char *data, size_t datasize): type(DATA_NULL) { JsonParser parser(data, datasize); *this = parser.parse(""); } JsonNode::JsonNode(ResourceID && fileURI): type(DATA_NULL) { auto file = CResourceHandler::get()->load(fileURI)->readAll(); JsonParser parser(reinterpret_cast(file.first.get()), file.second); *this = parser.parse(fileURI.getName()); } JsonNode::JsonNode(ResourceID && fileURI, bool &isValidSyntax): type(DATA_NULL) { auto file = CResourceHandler::get()->load(fileURI)->readAll(); JsonParser parser(reinterpret_cast(file.first.get()), file.second); *this = parser.parse(fileURI.getName()); isValidSyntax = parser.isValid(); } JsonNode::JsonNode(const JsonNode ©): type(DATA_NULL), meta(copy.meta) { setType(copy.getType()); switch(type) { break; case DATA_NULL: break; case DATA_BOOL: Bool() = copy.Bool(); break; case DATA_FLOAT: Float() = copy.Float(); break; case DATA_STRING: String() = copy.String(); break; case DATA_VECTOR: Vector() = copy.Vector(); break; case DATA_STRUCT: Struct() = copy.Struct(); } } JsonNode::~JsonNode() { setType(DATA_NULL); } void JsonNode::swap(JsonNode &b) { using std::swap; swap(meta, b.meta); swap(data, b.data); swap(type, b.type); } JsonNode & JsonNode::operator =(JsonNode node) { swap(node); return *this; } bool JsonNode::operator == (const JsonNode &other) const { if (getType() == other.getType()) { switch(type) { case DATA_NULL: return true; case DATA_BOOL: return Bool() == other.Bool(); case DATA_FLOAT: return Float() == other.Float(); case DATA_STRING: return String() == other.String(); case DATA_VECTOR: return Vector() == other.Vector(); case DATA_STRUCT: return Struct() == other.Struct(); } } return false; } bool JsonNode::operator != (const JsonNode &other) const { return !(*this == other); } JsonNode::JsonType JsonNode::getType() const { return type; } void JsonNode::setMeta(std::string metadata, bool recursive) { meta = metadata; if (recursive) { switch (type) { break; case DATA_VECTOR: { for(auto & node : Vector()) { node.setMeta(metadata); } } break; case DATA_STRUCT: { for(auto & node : Struct()) { node.second.setMeta(metadata); } } } } } void JsonNode::setType(JsonType Type) { if (type == Type) return; //Reset node to nullptr if (Type != DATA_NULL) setType(DATA_NULL); switch (type) { break; case DATA_STRING: delete data.String; break; case DATA_VECTOR: delete data.Vector; break; case DATA_STRUCT: delete data.Struct; break; default: break; } //Set new node type type = Type; switch(type) { break; case DATA_NULL: break; case DATA_BOOL: data.Bool = false; break; case DATA_FLOAT: data.Float = 0; break; case DATA_STRING: data.String = new std::string(); break; case DATA_VECTOR: data.Vector = new JsonVector(); break; case DATA_STRUCT: data.Struct = new JsonMap(); } } bool JsonNode::isNull() const { return type == DATA_NULL; } void JsonNode::clear() { setType(DATA_NULL); } bool & JsonNode::Bool() { setType(DATA_BOOL); return data.Bool; } double & JsonNode::Float() { setType(DATA_FLOAT); return data.Float; } std::string & JsonNode::String() { setType(DATA_STRING); return *data.String; } JsonVector & JsonNode::Vector() { setType(DATA_VECTOR); return *data.Vector; } JsonMap & JsonNode::Struct() { setType(DATA_STRUCT); return *data.Struct; } const bool boolDefault = false; const bool & JsonNode::Bool() const { if (type == DATA_NULL) return boolDefault; assert(type == DATA_BOOL); return data.Bool; } const double floatDefault = 0; const double & JsonNode::Float() const { if (type == DATA_NULL) return floatDefault; assert(type == DATA_FLOAT); return data.Float; } const std::string stringDefault = std::string(); const std::string & JsonNode::String() const { if (type == DATA_NULL) return stringDefault; assert(type == DATA_STRING); return *data.String; } const JsonVector vectorDefault = JsonVector(); const JsonVector & JsonNode::Vector() const { if (type == DATA_NULL) return vectorDefault; assert(type == DATA_VECTOR); return *data.Vector; } const JsonMap mapDefault = JsonMap(); const JsonMap & JsonNode::Struct() const { if (type == DATA_NULL) return mapDefault; assert(type == DATA_STRUCT); return *data.Struct; } JsonNode & JsonNode::operator[](std::string child) { return Struct()[child]; } const JsonNode & JsonNode::operator[](std::string child) const { auto it = Struct().find(child); if (it != Struct().end()) return it->second; return nullNode; } // to avoid duplicating const and non-const code template Node & resolvePointer(Node & in, const std::string & pointer) { if (pointer.empty()) return in; assert(pointer[0] == '/'); size_t splitPos = pointer.find('/', 1); std::string entry = pointer.substr(1, splitPos -1); std::string remainer = splitPos == std::string::npos ? "" : pointer.substr(splitPos); if (in.getType() == JsonNode::DATA_VECTOR) { if (entry.find_first_not_of("0123456789") != std::string::npos) // non-numbers in string throw std::runtime_error("Invalid Json pointer"); if (entry.size() > 1 && entry[0] == '0') // leading zeros are not allowed throw std::runtime_error("Invalid Json pointer"); size_t index = boost::lexical_cast(entry); if (in.Vector().size() > index) return in.Vector()[index].resolvePointer(remainer); } return in[entry].resolvePointer(remainer); } const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const { return ::resolvePointer(*this, jsonPointer); } JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) { return ::resolvePointer(*this, jsonPointer); } ///JsonUtils void JsonUtils::parseTypedBonusShort(const JsonVector& source, Bonus *dest) { dest->val = source[1].Float(); resolveIdentifier(source[2],dest->subtype); dest->additionalInfo = source[3].Float(); dest->duration = Bonus::PERMANENT; //TODO: handle flags (as integer) dest->turnsRemain = 0; } Bonus * JsonUtils::parseBonus (const JsonVector &ability_vec) //TODO: merge with AddAbility, create universal parser for all bonus properties { auto b = new Bonus(); std::string type = ability_vec[0].String(); auto it = bonusNameMap.find(type); if (it == bonusNameMap.end()) { logGlobal->errorStream() << "Error: invalid ability type " << type; return b; } b->type = it->second; parseTypedBonusShort(ability_vec, b); return b; } template const T & parseByMap(const std::map & map, const JsonNode * val, std::string err) { static T defaultValue = T(); if (!val->isNull()) { std::string type = val->String(); auto it = map.find(type); if (it == map.end()) { logGlobal->errorStream() << "Error: invalid " << err << type; return defaultValue; } else { return it->second; } } else return defaultValue; } void JsonUtils::resolveIdentifier (si32 &var, const JsonNode &node, std::string name) { const JsonNode &value = node[name]; if (!value.isNull()) { switch (value.getType()) { case JsonNode::DATA_FLOAT: var = value.Float(); break; case JsonNode::DATA_STRING: VLC->modh->identifiers.requestIdentifier(value, [&](si32 identifier) { var = identifier; }); break; default: logGlobal->errorStream() << "Error! Wrong identifier used for value of " << name; } } } void JsonUtils::resolveIdentifier (const JsonNode &node, si32 &var) { switch (node.getType()) { case JsonNode::DATA_FLOAT: var = node.Float(); break; case JsonNode::DATA_STRING: VLC->modh->identifiers.requestIdentifier (node, [&](si32 identifier) { var = identifier; }); break; default: logGlobal->errorStream() << "Error! Wrong identifier used for identifier!"; } } Bonus * JsonUtils::parseBonus (const JsonNode &ability) { auto b = new Bonus(); const JsonNode *value; std::string type = ability["type"].String(); auto it = bonusNameMap.find(type); if (it == bonusNameMap.end()) { logGlobal->errorStream() << "Error: invalid ability type " << type; return b; } b->type = it->second; resolveIdentifier (b->subtype, ability, "subtype"); b->val = ability["val"].Float(); value = &ability["valueType"]; if (!value->isNull()) b->valType = static_cast(parseByMap(bonusValueMap, value, "value type ")); resolveIdentifier (b->additionalInfo, ability, "addInfo"); b->turnsRemain = ability["turns"].Float(); b->sid = ability["sourceID"].Float(); b->description = ability["description"].String(); value = &ability["effectRange"]; if (!value->isNull()) b->effectRange = static_cast(parseByMap(bonusLimitEffect, value, "effect range ")); value = &ability["duration"]; if (!value->isNull()) { switch (value->getType()) { case JsonNode::DATA_STRING: b->duration = parseByMap(bonusDurationMap, value, "duration type "); break; case JsonNode::DATA_VECTOR: { ui16 dur = 0; for (const JsonNode & d : value->Vector()) { dur |= parseByMap(bonusDurationMap, &d, "duration type "); } b->duration = dur; } break; default: logGlobal->errorStream() << "Error! Wrong bonus duration format."; } } value = &ability["source"]; if (!value->isNull()) b->source = static_cast(parseByMap(bonusSourceMap, value, "source type ")); value = &ability["limiters"]; if (!value->isNull()) { for (const JsonNode & limiter : value->Vector()) { switch (limiter.getType()) { case JsonNode::DATA_STRING: //pre-defined limiters b->limiter = parseByMap(bonusLimiterMap, &limiter, "limiter type "); break; case JsonNode::DATA_STRUCT: //customizable limiters { shared_ptr l; if (limiter["type"].String() == "CREATURE_TYPE_LIMITER") { shared_ptr l2 = make_shared(); //TODO: How the hell resolve pointer to creature? const JsonVector vec = limiter["parameters"].Vector(); VLC->modh->identifiers.requestIdentifier("creature", vec[0], [=](si32 creature) { l2->setCreature (CreatureID(creature)); }); if (vec.size() > 1) { l2->includeUpgrades = vec[1].Bool(); } else l2->includeUpgrades = false; l = l2; } if (limiter["type"].String() == "HAS_ANOTHER_BONUS_LIMITER") { shared_ptr l2 = make_shared(); const JsonVector vec = limiter["parameters"].Vector(); std::string anotherBonusType = vec[0].String(); auto it = bonusNameMap.find (anotherBonusType); if (it == bonusNameMap.end()) { logGlobal->errorStream() << "Error: invalid ability type " << anotherBonusType; continue; } l2->type = it->second; if (vec.size() > 1 ) { resolveIdentifier (vec[1], l2->subtype); l2->isSubtypeRelevant = true; } l = l2; } b->addLimiter(l); } break; } } } value = &ability["propagator"]; if (!value->isNull()) b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type "); return b; } //returns first Key with value equal to given one template Key reverseMapFirst(const Val & val, const std::map & map) { for(auto it : map) { if(it.second == val) { return it.first; } } assert(0); return ""; } void JsonUtils::unparseBonus( JsonNode &node, const Bonus * bonus ) { node["type"].String() = reverseMapFirst(bonus->type, bonusNameMap); node["subtype"].Float() = bonus->subtype; node["val"].Float() = bonus->val; node["valueType"].String() = reverseMapFirst(bonus->valType, bonusValueMap); node["additionalInfo"].Float() = bonus->additionalInfo; node["turns"].Float() = bonus->turnsRemain; node["sourceID"].Float() = bonus->source; node["description"].String() = bonus->description; node["effectRange"].String() = reverseMapFirst(bonus->effectRange, bonusLimitEffect); node["duration"].String() = reverseMapFirst(bonus->duration, bonusDurationMap); node["source"].String() = reverseMapFirst(bonus->source, bonusSourceMap); if(bonus->limiter) { node["limiter"].String() = reverseMapFirst(bonus->limiter, bonusLimiterMap); } if(bonus->propagator) { node["propagator"].String() = reverseMapFirst(bonus->propagator, bonusPropagatorMap); } } void minimizeNode(JsonNode & node, const JsonNode & schema) { if (schema["type"].String() == "object") { std::set foundEntries; for(auto & entry : schema["required"].Vector()) { std::string name = entry.String(); foundEntries.insert(name); minimizeNode(node[name], schema["properties"][name]); if (vstd::contains(node.Struct(), name) && node[name] == schema["properties"][name]["default"]) { node.Struct().erase(name); } } // erase all unhandled entries for (auto it = node.Struct().begin(); it != node.Struct().end();) { if (!vstd::contains(foundEntries, it->first)) it = node.Struct().erase(it); else it++; } } } void JsonUtils::minimize(JsonNode & node, std::string schemaName) { minimizeNode(node, getSchema(schemaName)); } // FIXME: except for several lines function is identical to minimizeNode. Some way to reduce duplication? void maximizeNode(JsonNode & node, const JsonNode & schema) { // "required" entry can only be found in object/struct if (schema["type"].String() == "object") { std::set foundEntries; // check all required entries that have default version for(auto & entry : schema["required"].Vector()) { std::string name = entry.String(); foundEntries.insert(name); if (node[name].isNull() && !schema["properties"][name]["default"].isNull()) { node[name] = schema["properties"][name]["default"]; } maximizeNode(node[name], schema["properties"][name]); } // erase all unhandled entries for (auto it = node.Struct().begin(); it != node.Struct().end();) { if (!vstd::contains(foundEntries, it->first)) it = node.Struct().erase(it); else it++; } } } void JsonUtils::maximize(JsonNode & node, std::string schemaName) { maximizeNode(node, getSchema(schemaName)); } bool JsonUtils::validate(const JsonNode &node, std::string schemaName, std::string dataName) { std::string log = Validation::check(schemaName, node); if (!log.empty()) { logGlobal->warnStream() << "Data in " << dataName << " is invalid!"; logGlobal->warnStream() << log; } return log.empty(); } const JsonNode & getSchemaByName(std::string name) { // cached schemas to avoid loading json data multiple times static std::map loadedSchemas; if (vstd::contains(loadedSchemas, name)) return loadedSchemas[name]; std::string filename = "config/schemas/" + name + ".json"; if (CResourceHandler::get()->existsResource(ResourceID(filename))) { loadedSchemas[name] = JsonNode(ResourceID(filename)); return loadedSchemas[name]; } logGlobal->errorStream() << "Error: missing schema with name " << name << "!"; assert(0); return nullNode; } const JsonNode & JsonUtils::getSchema(std::string URI) { std::vector segments; size_t posColon = URI.find(':'); size_t posHash = URI.find('#'); assert(posColon != std::string::npos); std::string protocolName = URI.substr(0, posColon); std::string filename = URI.substr(posColon + 1, posHash - posColon - 1); if (protocolName != "vcmi") { logGlobal->errorStream() << "Error: unsupported URI protocol for schema: " << segments[0]; return nullNode; } // check if json pointer if present (section after hash in string) if (posHash == std::string::npos || posHash == URI.size() - 1) return getSchemaByName(filename); else return getSchemaByName(filename).resolvePointer(URI.substr(posHash + 1)); } void JsonUtils::merge(JsonNode & dest, JsonNode & source) { if (dest.getType() == JsonNode::DATA_NULL) { std::swap(dest, source); return; } switch (source.getType()) { case JsonNode::DATA_NULL: { dest.clear(); break; } case JsonNode::DATA_BOOL: case JsonNode::DATA_FLOAT: case JsonNode::DATA_STRING: case JsonNode::DATA_VECTOR: { std::swap(dest, source); break; } case JsonNode::DATA_STRUCT: { //recursively merge all entries from struct for(auto & node : source.Struct()) merge(dest[node.first], node.second); } } } void JsonUtils::mergeCopy(JsonNode & dest, JsonNode source) { // uses copy created in stack to safely merge two nodes merge(dest, source); } void JsonUtils::inherit(JsonNode & descendant, const JsonNode & base) { JsonNode inheritedNode(base); merge(inheritedNode,descendant); descendant.swap(inheritedNode); } JsonNode JsonUtils::assembleFromFiles(std::vector files) { bool isValid; return assembleFromFiles(files, isValid); } JsonNode JsonUtils::assembleFromFiles(std::vector files, bool &isValid) { isValid = true; JsonNode result; for(std::string file : files) { bool isValidFile; JsonNode section(ResourceID(file, EResType::TEXT), isValidFile); merge(result, section); isValid |= isValidFile; } return result; } JsonNode JsonUtils::assembleFromFiles(std::string filename) { JsonNode result; ResourceID resID(filename, EResType::TEXT); for(auto & loader : CResourceHandler::get()->getResourcesWithName(resID)) { // FIXME: some way to make this code more readable auto stream = loader->load(resID); std::unique_ptr textData(new ui8[stream->getSize()]); stream->read(textData.get(), stream->getSize()); JsonNode section((char*)textData.get(), stream->getSize()); merge(result, section); } return result; }