/* * modstatecontroller.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "modstatecontroller.h" #include "modstatemodel.h" #include "../../lib/VCMIDirs.h" #include "../../lib/filesystem/Filesystem.h" #include "../../lib/filesystem/CZipLoader.h" #include "../../lib/modding/CModHandler.h" #include "../../lib/modding/IdentifierStorage.h" #include "../../lib/json/JsonNode.h" #include "../../lib/texts/CGeneralTextHandler.h" #include "../vcmiqt/jsonutils.h" #include "../vcmiqt/launcherdirs.h" #include namespace { QString detectModArchive(QString path, QString modName, std::vector & filesToExtract) { try { ZipArchive archive(qstringToPath(path)); filesToExtract = archive.listFiles(); } catch (const std::runtime_error & e) { logGlobal->error("Failed to open zip archive. Reason: %s", e.what()); return ""; } QString modDirName; for(int folderLevel : {0, 1}) //search in subfolder if there is no mod.json in the root { for(const auto & file : filesToExtract) { QString filename = QString::fromUtf8(file.c_str()); modDirName = filename.section('/', 0, folderLevel); if(filename == modDirName + "/mod.json") { return modDirName; } } } logGlobal->error("Failed to detect mod path in archive!"); logGlobal->debug("List of file in archive:"); for(const auto & file : filesToExtract) logGlobal->debug("%s", file.c_str()); return ""; } } ModStateController::ModStateController(std::shared_ptr modList) : modList(modList) { } ModStateController::~ModStateController() = default; void ModStateController::appendRepositories(const JsonNode & repomap) { modList->appendRepositories(repomap); } bool ModStateController::addError(QString modname, QString message) { recentErrors.push_back(QString("%1: %2").arg(modname).arg(message)); return false; } QStringList ModStateController::getErrors() { QStringList ret = recentErrors; recentErrors.clear(); return ret; } bool ModStateController::installMod(QString modname, QString archivePath) { return canInstallMod(modname) && doInstallMod(modname, archivePath); } bool ModStateController::uninstallMod(QString modname) { return canUninstallMod(modname) && doUninstallMod(modname); } bool ModStateController::enableMods(QStringList modlist) { for (const auto & modname : modlist) if (!canEnableMod(modname)) return false; modList->doEnableMods(modlist); return true; } bool ModStateController::disableMod(QString modname) { if (!canDisableMod(modname)) return false; modList->doDisableMod(modname); return true; } bool ModStateController::canInstallMod(QString modname) { auto mod = modList->getMod(modname); if(mod.isSubmod()) return addError(modname, tr("Can not install submod")); if(mod.isInstalled()) return addError(modname, tr("Mod is already installed")); return true; } bool ModStateController::canUninstallMod(QString modname) { auto mod = modList->getMod(modname); if(mod.isSubmod()) return addError(modname, tr("Can not uninstall submod")); if(!mod.isInstalled()) return addError(modname, tr("Mod is not installed")); return true; } bool ModStateController::canEnableMod(QString modname) { auto mod = modList->getMod(modname); if(modList->isModEnabled(modname)) return addError(modname, tr("Mod is already enabled")); if(!mod.isInstalled()) return addError(modname, tr("Mod must be installed first")); //check for compatibility if(!mod.isCompatible()) return addError(modname, tr("Mod is not compatible, please update VCMI and check the latest mod revisions")); if (mod.isTranslation() && CGeneralTextHandler::getPreferredLanguage() != mod.getBaseLanguage().toStdString()) return addError(modname, tr("Can not enable translation mod for a different language!")); for(const auto & modEntry : mod.getDependencies()) { if(!modList->isModExists(modEntry)) // required mod is not available return addError(modname, tr("Required mod %1 is missing").arg(modEntry)); } return true; } bool ModStateController::canDisableMod(QString modname) { auto mod = modList->getMod(modname); if(!modList->isModEnabled(modname)) return addError(modname, tr("Mod is already disabled")); if(!mod.isInstalled()) return addError(modname, tr("Mod must be installed first")); return true; } bool ModStateController::doInstallMod(QString modname, QString archivePath) { const auto destDir = CLauncherDirs::modsPath() + QChar{'/'}; if(!QFile(archivePath).exists()) return addError(modname, tr("Mod archive is missing")); if(localMods.contains(modname)) return addError(modname, tr("Mod with such name is already installed")); std::vector filesToExtract; QString modDirName = ::detectModArchive(archivePath, modname, filesToExtract); if(!modDirName.size()) return addError(modname, tr("Mod archive is invalid or corrupted")); std::atomic filesCounter = 0; auto futureExtract = std::async(std::launch::async, [&archivePath, &destDir, &filesCounter, &filesToExtract]() { const auto destDirFsPath = qstringToPath(destDir); ZipArchive archive(qstringToPath(archivePath)); for(const auto & file : filesToExtract) { if (!archive.extract(destDirFsPath, file)) return false; ++filesCounter; } return true; }); while(futureExtract.wait_for(std::chrono::milliseconds(10)) != std::future_status::ready) { emit extractionProgress(filesCounter, filesToExtract.size()); qApp->processEvents(); } if(!futureExtract.get()) { removeModDir(destDir + modDirName); return addError(modname, tr("Failed to extract mod data")); } //rename folder and fix the path QDir extractedDir(destDir + modDirName); auto rc = QFile::rename(destDir + modDirName, destDir + modname); if (rc) extractedDir.setPath(destDir + modname); //there are possible excessive files - remove them QString upperLevel = modDirName.section('/', 0, 0); if(upperLevel != modDirName) removeModDir(destDir + upperLevel); modList->reloadLocalState(); return true; } bool ModStateController::doUninstallMod(QString modname) { ResourcePath resID(std::string("Mods/") + modname.toStdString(), EResType::DIRECTORY); // Get location of the mod, in case-insensitive way QString modDir = pathToQString(*CResourceHandler::get()->getResourceName(resID)); if(!QDir(modDir).exists()) return addError(modname, tr("Data with this mod was not found")); QDir modFullDir(modDir); if(!removeModDir(modDir)) return addError(modname, tr("Mod is located in a protected directory, please remove it manually:\n") + modFullDir.absolutePath()); modList->reloadLocalState(); return true; } bool ModStateController::removeModDir(QString path) { // issues 2673 and 2680 its why you do not recursively remove without sanity check QDir checkDir(path); QDir dir(path); if(!checkDir.cdUp() || QString::compare("Mods", checkDir.dirName(), Qt::CaseInsensitive)) return false; #ifndef VCMI_MOBILE // ios and android applications are stored in the isolated container if(!checkDir.cdUp() || QString::compare("vcmi", checkDir.dirName(), Qt::CaseInsensitive)) return false; if(!dir.absolutePath().contains("vcmi", Qt::CaseInsensitive)) return false; #endif if(!dir.absolutePath().contains("Mods", Qt::CaseInsensitive)) return false; return dir.removeRecursively(); }