/* * JsonNode.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "JsonNode.h" #include "ScopeGuard.h" #include "bonuses/BonusParams.h" #include "bonuses/Bonus.h" #include "bonuses/Limiters.h" #include "bonuses/Propagators.h" #include "bonuses/Updaters.h" #include "filesystem/Filesystem.h" #include "modding/IdentifierStorage.h" #include "VCMI_Lib.h" //for identifier resolution #include "CGeneralTextHandler.h" #include "JsonDetail.h" #include "constants/StringConstants.h" #include "battle/BattleHex.h" namespace { // to avoid duplicating const and non-const code template Node & resolvePointer(Node & in, const std::string & pointer) { if(pointer.empty()) return in; assert(pointer[0] == '/'); size_t splitPos = pointer.find('/', 1); std::string entry = pointer.substr(1, splitPos - 1); std::string remainer = splitPos == std::string::npos ? "" : pointer.substr(splitPos); if(in.getType() == VCMI_LIB_WRAP_NAMESPACE(JsonNode)::JsonType::DATA_VECTOR) { if(entry.find_first_not_of("0123456789") != std::string::npos) // non-numbers in string throw std::runtime_error("Invalid Json pointer"); if(entry.size() > 1 && entry[0] == '0') // leading zeros are not allowed throw std::runtime_error("Invalid Json pointer"); auto index = boost::lexical_cast(entry); if (in.Vector().size() > index) return in.Vector()[index].resolvePointer(remainer); } return in[entry].resolvePointer(remainer); } } VCMI_LIB_NAMESPACE_BEGIN using namespace JsonDetail; class LibClasses; class CModHandler; static const JsonNode nullNode; JsonNode::JsonNode(JsonType Type) { setType(Type); } JsonNode::JsonNode(const char *data, size_t datasize) { JsonParser parser(data, datasize); *this = parser.parse(""); } JsonNode::JsonNode(const JsonPath & fileURI) { auto file = CResourceHandler::get()->load(fileURI)->readAll(); JsonParser parser(reinterpret_cast(file.first.get()), file.second); *this = parser.parse(fileURI.getName()); } JsonNode::JsonNode(const std::string & idx, const JsonPath & fileURI) { auto file = CResourceHandler::get(idx)->load(fileURI)->readAll(); JsonParser parser(reinterpret_cast(file.first.get()), file.second); *this = parser.parse(fileURI.getName()); } JsonNode::JsonNode(const JsonPath & fileURI, bool &isValidSyntax) { auto file = CResourceHandler::get()->load(fileURI)->readAll(); JsonParser parser(reinterpret_cast(file.first.get()), file.second); *this = parser.parse(fileURI.getName()); isValidSyntax = parser.isValid(); } bool JsonNode::operator == (const JsonNode &other) const { return data == other.data; } bool JsonNode::operator != (const JsonNode &other) const { return !(*this == other); } JsonNode::JsonType JsonNode::getType() const { return static_cast(data.index()); } void JsonNode::setMeta(const std::string & metadata, bool recursive) { meta = metadata; if (recursive) { switch (getType()) { break; case JsonType::DATA_VECTOR: { for(auto & node : Vector()) { node.setMeta(metadata); } } break; case JsonType::DATA_STRUCT: { for(auto & node : Struct()) { node.second.setMeta(metadata); } } } } } void JsonNode::setType(JsonType Type) { if (getType() == Type) return; //float<->int conversion if(getType() == JsonType::DATA_FLOAT && Type == JsonType::DATA_INTEGER) { si64 converted = static_cast(std::get(data)); data = JsonData(converted); return; } else if(getType() == JsonType::DATA_INTEGER && Type == JsonType::DATA_FLOAT) { double converted = static_cast(std::get(data)); data = JsonData(converted); return; } //Set new node type switch(Type) { break; case JsonType::DATA_NULL: data = JsonData(); break; case JsonType::DATA_BOOL: data = JsonData(false); break; case JsonType::DATA_FLOAT: data = JsonData(static_cast(0.0)); break; case JsonType::DATA_STRING: data = JsonData(std::string()); break; case JsonType::DATA_VECTOR: data = JsonData(JsonVector()); break; case JsonType::DATA_STRUCT: data = JsonData(JsonMap()); break; case JsonType::DATA_INTEGER: data = JsonData(static_cast(0)); } } bool JsonNode::isNull() const { return getType() == JsonType::DATA_NULL; } bool JsonNode::isNumber() const { return getType() == JsonType::DATA_INTEGER || getType() == JsonType::DATA_FLOAT; } bool JsonNode::isString() const { return getType() == JsonType::DATA_STRING; } bool JsonNode::isVector() const { return getType() == JsonType::DATA_VECTOR; } bool JsonNode::isStruct() const { return getType() == JsonType::DATA_STRUCT; } bool JsonNode::containsBaseData() const { switch(getType()) { case JsonType::DATA_NULL: return false; case JsonType::DATA_STRUCT: for(const auto & elem : Struct()) { if(elem.second.containsBaseData()) return true; } return false; default: //other types (including vector) cannot be extended via merge return true; } } bool JsonNode::isCompact() const { switch(getType()) { case JsonType::DATA_VECTOR: for(const JsonNode & elem : Vector()) { if(!elem.isCompact()) return false; } return true; case JsonType::DATA_STRUCT: { auto propertyCount = Struct().size(); if(propertyCount == 0) return true; else if(propertyCount == 1) return Struct().begin()->second.isCompact(); } return false; default: return true; } } bool JsonNode::TryBoolFromString(bool & success) const { success = true; if(getType() == JsonNode::JsonType::DATA_BOOL) return Bool(); success = getType() == JsonNode::JsonType::DATA_STRING; if(success) { auto boolParamStr = String(); boost::algorithm::trim(boolParamStr); boost::algorithm::to_lower(boolParamStr); success = boolParamStr == "true"; if(success) return true; success = boolParamStr == "false"; } return false; } void JsonNode::clear() { setType(JsonType::DATA_NULL); } bool & JsonNode::Bool() { setType(JsonType::DATA_BOOL); return std::get(data); } double & JsonNode::Float() { setType(JsonType::DATA_FLOAT); return std::get(data); } si64 & JsonNode::Integer() { setType(JsonType::DATA_INTEGER); return std::get(data); } std::string & JsonNode::String() { setType(JsonType::DATA_STRING); return std::get(data); } JsonVector & JsonNode::Vector() { setType(JsonType::DATA_VECTOR); return std::get(data); } JsonMap & JsonNode::Struct() { setType(JsonType::DATA_STRUCT); return std::get(data); } const bool boolDefault = false; bool JsonNode::Bool() const { if (getType() == JsonType::DATA_NULL) return boolDefault; assert(getType() == JsonType::DATA_BOOL); return std::get(data); } const double floatDefault = 0; double JsonNode::Float() const { if(getType() == JsonType::DATA_NULL) return floatDefault; if(getType() == JsonType::DATA_INTEGER) return static_cast(std::get(data)); assert(getType() == JsonType::DATA_FLOAT); return std::get(data); } const si64 integetDefault = 0; si64 JsonNode::Integer() const { if(getType() == JsonType::DATA_NULL) return integetDefault; if(getType() == JsonType::DATA_FLOAT) return static_cast(std::get(data)); assert(getType() == JsonType::DATA_INTEGER); return std::get(data); } const std::string stringDefault = std::string(); const std::string & JsonNode::String() const { if (getType() == JsonType::DATA_NULL) return stringDefault; assert(getType() == JsonType::DATA_STRING); return std::get(data); } const JsonVector vectorDefault = JsonVector(); const JsonVector & JsonNode::Vector() const { if (getType() == JsonType::DATA_NULL) return vectorDefault; assert(getType() == JsonType::DATA_VECTOR); return std::get(data); } const JsonMap mapDefault = JsonMap(); const JsonMap & JsonNode::Struct() const { if (getType() == JsonType::DATA_NULL) return mapDefault; assert(getType() == JsonType::DATA_STRUCT); return std::get(data); } JsonNode & JsonNode::operator[](const std::string & child) { return Struct()[child]; } const JsonNode & JsonNode::operator[](const std::string & child) const { auto it = Struct().find(child); if (it != Struct().end()) return it->second; return nullNode; } JsonNode & JsonNode::operator[](size_t child) { if (child >= Vector().size() ) Vector().resize(child + 1); return Vector()[child]; } const JsonNode & JsonNode::operator[](size_t child) const { if (child < Vector().size() ) return Vector()[child]; return nullNode; } const JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) const { return ::resolvePointer(*this, jsonPointer); } JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer) { return ::resolvePointer(*this, jsonPointer); } std::string JsonNode::toJson(bool compact) const { std::ostringstream out; JsonWriter writer(out, compact); writer.writeNode(*this); return out.str(); } ///JsonUtils static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node) { if (node.isNull()) { subtype = BonusSubtypeID(); return; } if (node.isNumber()) // Compatibility code for 1.3 or older { logMod->warn("Bonus subtype must be string!"); subtype = BonusCustomSubtype(node.Integer()); return; } if (!node.isString()) { logMod->warn("Bonus subtype must be string!"); subtype = BonusSubtypeID(); return; } switch (type) { case BonusType::MAGIC_SCHOOL_SKILL: case BonusType::SPELL_DAMAGE: case BonusType::SPELLS_OF_SCHOOL: case BonusType::SPELL_DAMAGE_REDUCTION: case BonusType::SPELL_SCHOOL_IMMUNITY: { VLC->identifiers()->requestIdentifier( "spellSchool", node, [&subtype](int32_t identifier) { subtype = SpellSchool(identifier); }); break; } case BonusType::NO_TERRAIN_PENALTY: { VLC->identifiers()->requestIdentifier( "terrain", node, [&subtype](int32_t identifier) { subtype = TerrainId(identifier); }); break; } case BonusType::PRIMARY_SKILL: { VLC->identifiers()->requestIdentifier( "primarySkill", node, [&subtype](int32_t identifier) { subtype = PrimarySkill(identifier); }); break; } case BonusType::IMPROVED_NECROMANCY: case BonusType::HERO_GRANTS_ATTACKS: case BonusType::BONUS_DAMAGE_CHANCE: case BonusType::BONUS_DAMAGE_PERCENTAGE: case BonusType::SPECIAL_UPGRADE: case BonusType::HATE: case BonusType::SUMMON_GUARDIANS: case BonusType::MANUAL_CONTROL: { VLC->identifiers()->requestIdentifier( "creature", node, [&subtype](int32_t identifier) { subtype = CreatureID(identifier); }); break; } case BonusType::SPELL_IMMUNITY: case BonusType::SPECIAL_ADD_VALUE_ENCHANT: case BonusType::SPECIAL_FIXED_VALUE_ENCHANT: case BonusType::SPECIAL_PECULIAR_ENCHANT: case BonusType::SPECIAL_SPELL_LEV: case BonusType::SPECIFIC_SPELL_DAMAGE: case BonusType::SPELL: case BonusType::OPENING_BATTLE_SPELL: case BonusType::SPELL_LIKE_ATTACK: case BonusType::CATAPULT: case BonusType::CATAPULT_EXTRA_SHOTS: case BonusType::HEALER: case BonusType::SPELLCASTER: case BonusType::ENCHANTER: case BonusType::SPELL_AFTER_ATTACK: case BonusType::SPELL_BEFORE_ATTACK: case BonusType::SPECIFIC_SPELL_POWER: case BonusType::ENCHANTED: case BonusType::MORE_DAMAGE_FROM_SPELL: case BonusType::NOT_ACTIVE: { VLC->identifiers()->requestIdentifier( "spell", node, [&subtype](int32_t identifier) { subtype = SpellID(identifier); }); break; } case BonusType::GENERATE_RESOURCE: { VLC->identifiers()->requestIdentifier( "resource", node, [&subtype](int32_t identifier) { subtype = GameResID(identifier); }); break; } case BonusType::MOVEMENT: case BonusType::WATER_WALKING: case BonusType::FLYING_MOVEMENT: case BonusType::NEGATE_ALL_NATURAL_IMMUNITIES: case BonusType::CREATURE_DAMAGE: case BonusType::FLYING: case BonusType::GENERAL_DAMAGE_REDUCTION: case BonusType::PERCENTAGE_DAMAGE_BOOST: case BonusType::SOUL_STEAL: case BonusType::TRANSMUTATION: case BonusType::DESTRUCTION: case BonusType::DEATH_STARE: case BonusType::REBIRTH: case BonusType::VISIONS: case BonusType::SPELLS_OF_LEVEL: // spell level case BonusType::CREATURE_GROWTH: // creature level { VLC->identifiers()->requestIdentifier( "bonusSubtype", node, [&subtype](int32_t identifier) { subtype = BonusCustomSubtype(identifier); }); break; } default: for(const auto & i : bonusNameMap) if(i.second == type) logMod->warn("Bonus type %s does not supports subtypes!", i.first ); subtype = BonusSubtypeID(); } } static void loadBonusSourceInstance(BonusSourceID & sourceInstance, BonusSource sourceType, const JsonNode & node) { if (node.isNull()) { sourceInstance = BonusCustomSource(); return; } if (node.isNumber()) // Compatibility code for 1.3 or older { logMod->warn("Bonus source must be string!"); sourceInstance = BonusCustomSource(node.Integer()); return; } if (!node.isString()) { logMod->warn("Bonus source must be string!"); sourceInstance = BonusCustomSource(); return; } switch (sourceType) { case BonusSource::ARTIFACT: case BonusSource::ARTIFACT_INSTANCE: { VLC->identifiers()->requestIdentifier( "artifact", node, [&sourceInstance](int32_t identifier) { sourceInstance = ArtifactID(identifier); }); break; } case BonusSource::OBJECT_TYPE: { VLC->identifiers()->requestIdentifier( "object", node, [&sourceInstance](int32_t identifier) { sourceInstance = Obj(identifier); }); break; } case BonusSource::OBJECT_INSTANCE: case BonusSource::HERO_BASE_SKILL: sourceInstance = ObjectInstanceID(ObjectInstanceID::decode(node.String())); break; case BonusSource::CREATURE_ABILITY: { VLC->identifiers()->requestIdentifier( "creature", node, [&sourceInstance](int32_t identifier) { sourceInstance = CreatureID(identifier); }); break; } case BonusSource::TERRAIN_OVERLAY: { VLC->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier) { sourceInstance = BattleField(identifier); }); break; } case BonusSource::SPELL_EFFECT: { VLC->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier) { sourceInstance = SpellID(identifier); }); break; } case BonusSource::TOWN_STRUCTURE: assert(0); // TODO sourceInstance = BuildingTypeUniqueID(); break; case BonusSource::SECONDARY_SKILL: { VLC->identifiers()->requestIdentifier( "secondarySkill", node, [&sourceInstance](int32_t identifier) { sourceInstance = SecondarySkill(identifier); }); break; } case BonusSource::HERO_SPECIAL: { VLC->identifiers()->requestIdentifier( "hero", node, [&sourceInstance](int32_t identifier) { sourceInstance = HeroTypeID(identifier); }); break; } case BonusSource::CAMPAIGN_BONUS: sourceInstance = CampaignScenarioID(CampaignScenarioID::decode(node.String())); break; case BonusSource::ARMY: case BonusSource::STACK_EXPERIENCE: case BonusSource::COMMANDER: case BonusSource::GLOBAL: case BonusSource::TERRAIN_NATIVE: case BonusSource::OTHER: default: sourceInstance = BonusSourceID(); break; } } std::shared_ptr JsonUtils::parseBonus(const JsonVector & ability_vec) { auto b = std::make_shared(); std::string type = ability_vec[0].String(); auto it = bonusNameMap.find(type); if (it == bonusNameMap.end()) { logMod->error("Error: invalid ability type %s.", type); return b; } b->type = it->second; b->val = static_cast(ability_vec[1].Float()); loadBonusSubtype(b->subtype, b->type, ability_vec[2]); b->additionalInfo = static_cast(ability_vec[3].Float()); b->duration = BonusDuration::PERMANENT; //TODO: handle flags (as integer) b->turnsRemain = 0; return b; } template const T parseByMap(const std::map & map, const JsonNode * val, const std::string & err) { static T defaultValue = T(); if (!val->isNull()) { const std::string & type = val->String(); auto it = map.find(type); if (it == map.end()) { logMod->error("Error: invalid %s%s.", err, type); return defaultValue; } else { return it->second; } } else return defaultValue; } template const T parseByMapN(const std::map & map, const JsonNode * val, const std::string & err) { if(val->isNumber()) return static_cast(val->Integer()); else return parseByMap(map, val, err); } void JsonUtils::resolveAddInfo(CAddInfo & var, const JsonNode & node) { const JsonNode & value = node["addInfo"]; if (!value.isNull()) { switch (value.getType()) { case JsonNode::JsonType::DATA_INTEGER: var = static_cast(value.Integer()); break; case JsonNode::JsonType::DATA_FLOAT: var = static_cast(value.Float()); break; case JsonNode::JsonType::DATA_STRING: VLC->identifiers()->requestIdentifier(value, [&](si32 identifier) { var = identifier; }); break; case JsonNode::JsonType::DATA_VECTOR: { const JsonVector & vec = value.Vector(); var.resize(vec.size()); for(int i = 0; i < vec.size(); i++) { switch(vec[i].getType()) { case JsonNode::JsonType::DATA_INTEGER: var[i] = static_cast(vec[i].Integer()); break; case JsonNode::JsonType::DATA_FLOAT: var[i] = static_cast(vec[i].Float()); break; case JsonNode::JsonType::DATA_STRING: VLC->identifiers()->requestIdentifier(vec[i], [&var,i](si32 identifier) { var[i] = identifier; }); break; default: logMod->error("Error! Wrong identifier used for value of addInfo[%d].", i); } } break; } default: logMod->error("Error! Wrong identifier used for value of addInfo."); } } } std::shared_ptr JsonUtils::parseLimiter(const JsonNode & limiter) { switch(limiter.getType()) { case JsonNode::JsonType::DATA_VECTOR: { const JsonVector & subLimiters = limiter.Vector(); if(subLimiters.empty()) { logMod->warn("Warning: empty limiter list"); return std::make_shared(); } std::shared_ptr result; int offset = 1; // determine limiter type and offset for sub-limiters if(subLimiters[0].getType() == JsonNode::JsonType::DATA_STRING) { const std::string & aggregator = subLimiters[0].String(); if(aggregator == AllOfLimiter::aggregator) result = std::make_shared(); else if(aggregator == AnyOfLimiter::aggregator) result = std::make_shared(); else if(aggregator == NoneOfLimiter::aggregator) result = std::make_shared(); } if(!result) { // collapse for single limiter without explicit aggregate operator if(subLimiters.size() == 1) return parseLimiter(subLimiters[0]); // implicit aggregator must be allOf result = std::make_shared(); offset = 0; } if(subLimiters.size() == offset) logMod->warn("Warning: empty sub-limiter list"); for(int sl = offset; sl < subLimiters.size(); ++sl) result->add(parseLimiter(subLimiters[sl])); return result; } break; case JsonNode::JsonType::DATA_STRING: //pre-defined limiters return parseByMap(bonusLimiterMap, &limiter, "limiter type "); break; case JsonNode::JsonType::DATA_STRUCT: //customizable limiters { std::string limiterType = limiter["type"].String(); const JsonVector & parameters = limiter["parameters"].Vector(); if(limiterType == "CREATURE_TYPE_LIMITER") { std::shared_ptr creatureLimiter = std::make_shared(); VLC->identifiers()->requestIdentifier("creature", parameters[0], [=](si32 creature) { creatureLimiter->setCreature(CreatureID(creature)); }); auto includeUpgrades = false; if(parameters.size() > 1) { bool success = true; includeUpgrades = parameters[1].TryBoolFromString(success); if(!success) logMod->error("Second parameter of '%s' limiter should be Bool", limiterType); } creatureLimiter->includeUpgrades = includeUpgrades; return creatureLimiter; } else if(limiterType == "HAS_ANOTHER_BONUS_LIMITER") { std::string anotherBonusType = parameters[0].String(); auto it = bonusNameMap.find(anotherBonusType); if(it == bonusNameMap.end()) { logMod->error("Error: invalid ability type %s.", anotherBonusType); } else { std::shared_ptr bonusLimiter = std::make_shared(); bonusLimiter->type = it->second; auto findSource = [&](const JsonNode & parameter) { if(parameter.getType() == JsonNode::JsonType::DATA_STRUCT) { auto sourceIt = bonusSourceMap.find(parameter["type"].String()); if(sourceIt != bonusSourceMap.end()) { bonusLimiter->source = sourceIt->second; bonusLimiter->isSourceRelevant = true; if(!parameter["id"].isNull()) { loadBonusSourceInstance(bonusLimiter->sid, bonusLimiter->source, parameter["id"]); bonusLimiter->isSourceIDRelevant = true; } } } return false; }; if(parameters.size() > 1) { if(findSource(parameters[1]) && parameters.size() == 2) return bonusLimiter; else { loadBonusSubtype(bonusLimiter->subtype, bonusLimiter->type, parameters[1]); bonusLimiter->isSubtypeRelevant = true; if(parameters.size() > 2) findSource(parameters[2]); } } return bonusLimiter; } } else if(limiterType == "CREATURE_ALIGNMENT_LIMITER") { int alignment = vstd::find_pos(GameConstants::ALIGNMENT_NAMES, parameters[0].String()); if(alignment == -1) logMod->error("Error: invalid alignment %s.", parameters[0].String()); else return std::make_shared(static_cast(alignment)); } else if(limiterType == "FACTION_LIMITER" || limiterType == "CREATURE_FACTION_LIMITER") //Second name is deprecated, 1.2 compat { std::shared_ptr factionLimiter = std::make_shared(); VLC->identifiers()->requestIdentifier("faction", parameters[0], [=](si32 faction) { factionLimiter->faction = FactionID(faction); }); return factionLimiter; } else if(limiterType == "CREATURE_LEVEL_LIMITER") { auto levelLimiter = std::make_shared(); if(!parameters.empty()) //If parameters is empty, level limiter works as CREATURES_ONLY limiter { levelLimiter->minLevel = parameters[0].Integer(); if(parameters[1].isNumber()) levelLimiter->maxLevel = parameters[1].Integer(); } return levelLimiter; } else if(limiterType == "CREATURE_TERRAIN_LIMITER") { std::shared_ptr terrainLimiter = std::make_shared(); if(!parameters.empty()) { VLC->identifiers()->requestIdentifier("terrain", parameters[0], [=](si32 terrain) { //TODO: support limiters //terrainLimiter->terrainType = terrain; }); } return terrainLimiter; } else if(limiterType == "UNIT_ON_HEXES") { auto hexLimiter = std::make_shared(); if(!parameters.empty()) { for (const auto & parameter: parameters){ if(parameter.isNumber()) hexLimiter->applicableHexes.insert(BattleHex(parameter.Integer())); } } return hexLimiter; } else { logMod->error("Error: invalid customizable limiter type %s.", limiterType); } } break; default: break; } return nullptr; } std::shared_ptr JsonUtils::parseBonus(const JsonNode &ability) { auto b = std::make_shared(); if (!parseBonus(ability, b.get())) { // caller code can not handle this case and presumes that returned bonus is always valid logGlobal->error("Failed to parse bonus! Json config was %S ", ability.toJson()); b->type = BonusType::NONE; return b; } return b; } std::shared_ptr JsonUtils::parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description) { /* duration = BonusDuration::PERMANENT source = BonusSource::TOWN_STRUCTURE bonusType, val, subtype - get from json */ auto b = std::make_shared(BonusDuration::PERMANENT, BonusType::NONE, BonusSource::TOWN_STRUCTURE, 0, BuildingTypeUniqueID(faction, building), description); if(!parseBonus(ability, b.get())) return nullptr; return b; } static BonusParams convertDeprecatedBonus(const JsonNode &ability) { if(vstd::contains(deprecatedBonusSet, ability["type"].String())) { logMod->warn("There is deprecated bonus found:\n%s\nTrying to convert...", ability.toJson()); auto params = BonusParams(ability["type"].String(), ability["subtype"].isString() ? ability["subtype"].String() : "", ability["subtype"].isNumber() ? ability["subtype"].Integer() : -1); if(params.isConverted) { if(ability["type"].String() == "SECONDARY_SKILL_PREMY" && bonusValueMap.find(ability["valueType"].String())->second == BonusValueType::PERCENT_TO_BASE) //assume secondary skill special { params.valueType = BonusValueType::PERCENT_TO_TARGET_TYPE; params.targetType = BonusSource::SECONDARY_SKILL; } logMod->warn("Please, use this bonus:\n%s\nConverted successfully!", params.toJson().toJson()); return params; } else logMod->error("Cannot convert bonus!\n%s", ability.toJson()); } BonusParams ret; ret.isConverted = false; return ret; } static TUpdaterPtr parseUpdater(const JsonNode & updaterJson) { switch(updaterJson.getType()) { case JsonNode::JsonType::DATA_STRING: return parseByMap(bonusUpdaterMap, &updaterJson, "updater type "); break; case JsonNode::JsonType::DATA_STRUCT: if(updaterJson["type"].String() == "GROWS_WITH_LEVEL") { std::shared_ptr updater = std::make_shared(); const JsonVector param = updaterJson["parameters"].Vector(); updater->valPer20 = static_cast(param[0].Integer()); if(param.size() > 1) updater->stepSize = static_cast(param[1].Integer()); return updater; } else if (updaterJson["type"].String() == "ARMY_MOVEMENT") { std::shared_ptr updater = std::make_shared(); if(updaterJson["parameters"].isVector()) { const auto & param = updaterJson["parameters"].Vector(); if(param.size() < 4) logMod->warn("Invalid ARMY_MOVEMENT parameters, using default!"); else { updater->base = static_cast(param.at(0).Integer()); updater->divider = static_cast(param.at(1).Integer()); updater->multiplier = static_cast(param.at(2).Integer()); updater->max = static_cast(param.at(3).Integer()); } return updater; } } else logMod->warn("Unknown updater type \"%s\"", updaterJson["type"].String()); break; } return nullptr; } bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b) { const JsonNode * value = nullptr; std::string type = ability["type"].String(); auto it = bonusNameMap.find(type); auto params = std::make_unique(false); if (it == bonusNameMap.end()) { params = std::make_unique(convertDeprecatedBonus(ability)); if(!params->isConverted) { logMod->error("Error: invalid ability type %s.", type); return false; } b->type = params->type; b->val = params->val.value_or(0); b->valType = params->valueType.value_or(BonusValueType::ADDITIVE_VALUE); if(params->targetType) b->targetSourceType = params->targetType.value(); } else b->type = it->second; loadBonusSubtype(b->subtype, b->type, params->isConverted ? params->toJson()["subtype"] : ability["subtype"]); if(!params->isConverted) { b->val = static_cast(ability["val"].Float()); value = &ability["valueType"]; if (!value->isNull()) b->valType = static_cast(parseByMapN(bonusValueMap, value, "value type ")); } b->stacking = ability["stacking"].String(); resolveAddInfo(b->additionalInfo, ability); b->turnsRemain = static_cast(ability["turns"].Float()); if(!ability["description"].isNull()) { if (ability["description"].isString()) b->description = ability["description"].String(); if (ability["description"].isNumber()) b->description = VLC->generaltexth->translate("core.arraytxt", ability["description"].Integer()); } value = &ability["effectRange"]; if (!value->isNull()) b->effectRange = static_cast(parseByMapN(bonusLimitEffect, value, "effect range ")); value = &ability["duration"]; if (!value->isNull()) { switch (value->getType()) { case JsonNode::JsonType::DATA_STRING: b->duration = parseByMap(bonusDurationMap, value, "duration type "); break; case JsonNode::JsonType::DATA_VECTOR: { BonusDuration::Type dur = 0; for (const JsonNode & d : value->Vector()) dur |= parseByMapN(bonusDurationMap, &d, "duration type "); b->duration = dur; } break; default: logMod->error("Error! Wrong bonus duration format."); } } value = &ability["sourceType"]; if (!value->isNull()) b->source = static_cast(parseByMap(bonusSourceMap, value, "source type ")); if (!ability["sourceID"].isNull()) loadBonusSourceInstance(b->sid, b->source, ability["sourceID"]); value = &ability["targetSourceType"]; if (!value->isNull()) b->targetSourceType = static_cast(parseByMap(bonusSourceMap, value, "target type ")); value = &ability["limiters"]; if (!value->isNull()) b->limiter = parseLimiter(*value); value = &ability["propagator"]; if (!value->isNull()) { //ALL_CREATURES old propagator compatibility if(value->String() == "ALL_CREATURES") { logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter"); b->addLimiter(std::make_shared()); b->propagator = bonusPropagatorMap.at("GLOBAL_EFFECT"); } else b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type "); } value = &ability["updater"]; if(!value->isNull()) b->addUpdater(parseUpdater(*value)); value = &ability["propagationUpdater"]; if(!value->isNull()) b->propagationUpdater = parseUpdater(*value); return true; } CSelector JsonUtils::parseSelector(const JsonNode & ability) { CSelector ret = Selector::all; // Recursive parsers for anyOf, allOf, noneOf const auto * value = &ability["allOf"]; if(value->isVector()) { for(const auto & andN : value->Vector()) ret = ret.And(parseSelector(andN)); } value = &ability["anyOf"]; if(value->isVector()) { CSelector base = Selector::none; for(const auto & andN : value->Vector()) base.Or(parseSelector(andN)); ret = ret.And(base); } value = &ability["noneOf"]; if(value->isVector()) { CSelector base = Selector::none; for(const auto & andN : value->Vector()) base.Or(parseSelector(andN)); ret = ret.And(base.Not()); } BonusType type = BonusType::NONE; // Actual selector parser value = &ability["type"]; if(value->isString()) { auto it = bonusNameMap.find(value->String()); if(it != bonusNameMap.end()) { type = it->second; ret = ret.And(Selector::type()(it->second)); } } value = &ability["subtype"]; if(!value->isNull() && type != BonusType::NONE) { BonusSubtypeID subtype; loadBonusSubtype(subtype, type, ability); ret = ret.And(Selector::subtype()(subtype)); } value = &ability["sourceType"]; std::optional src = std::nullopt; //Fixes for GCC false maybe-uninitialized std::optional id = std::nullopt; if(value->isString()) { auto it = bonusSourceMap.find(value->String()); if(it != bonusSourceMap.end()) src = it->second; } value = &ability["sourceID"]; if(!value->isNull() && src.has_value()) { loadBonusSourceInstance(*id, *src, ability); } if(src && id) ret = ret.And(Selector::source(*src, *id)); else if(src) ret = ret.And(Selector::sourceTypeSel(*src)); value = &ability["targetSourceType"]; if(value->isString()) { auto it = bonusSourceMap.find(value->String()); if(it != bonusSourceMap.end()) ret = ret.And(Selector::targetSourceType()(it->second)); } value = &ability["valueType"]; if(value->isString()) { auto it = bonusValueMap.find(value->String()); if(it != bonusValueMap.end()) ret = ret.And(Selector::valueType(it->second)); } CAddInfo info; value = &ability["addInfo"]; if(!value->isNull()) { resolveAddInfo(info, ability["addInfo"]); ret = ret.And(Selector::info()(info)); } value = &ability["effectRange"]; if(value->isString()) { auto it = bonusLimitEffect.find(value->String()); if(it != bonusLimitEffect.end()) ret = ret.And(Selector::effectRange()(it->second)); } value = &ability["lastsTurns"]; if(value->isNumber()) ret = ret.And(Selector::turns(value->Integer())); value = &ability["lastsDays"]; if(value->isNumber()) ret = ret.And(Selector::days(value->Integer())); return ret; } //returns first Key with value equal to given one template Key reverseMapFirst(const Val & val, const std::map & map) { for(auto it : map) { if(it.second == val) { return it.first; } } assert(0); return ""; } static JsonNode getDefaultValue(const JsonNode & schema, std::string fieldName) { const JsonNode & fieldProps = schema["properties"][fieldName]; #if defined(VCMI_IOS) if (!fieldProps["defaultIOS"].isNull()) return fieldProps["defaultIOS"]; #elif defined(VCMI_ANDROID) if (!fieldProps["defaultAndroid"].isNull()) return fieldProps["defaultAndroid"]; #elif !defined(VCMI_MOBILE) if (!fieldProps["defaultDesktop"].isNull()) return fieldProps["defaultDesktop"]; #endif return fieldProps["default"]; } static void eraseOptionalNodes(JsonNode & node, const JsonNode & schema) { assert(schema["type"].String() == "object"); std::set foundEntries; for(const auto & entry : schema["required"].Vector()) foundEntries.insert(entry.String()); vstd::erase_if(node.Struct(), [&](const auto & node){ return !vstd::contains(foundEntries, node.first); }); } static void minimizeNode(JsonNode & node, const JsonNode & schema) { if (schema["type"].String() != "object") return; for(const auto & entry : schema["required"].Vector()) { const std::string & name = entry.String(); minimizeNode(node[name], schema["properties"][name]); if (vstd::contains(node.Struct(), name) && node[name] == getDefaultValue(schema, name)) node.Struct().erase(name); } eraseOptionalNodes(node, schema); } static void maximizeNode(JsonNode & node, const JsonNode & schema) { // "required" entry can only be found in object/struct if (schema["type"].String() != "object") return; // check all required entries that have default version for(const auto & entry : schema["required"].Vector()) { const std::string & name = entry.String(); if (node[name].isNull() && !getDefaultValue(schema, name).isNull()) node[name] = getDefaultValue(schema, name); maximizeNode(node[name], schema["properties"][name]); } eraseOptionalNodes(node, schema); } void JsonUtils::minimize(JsonNode & node, const std::string & schemaName) { minimizeNode(node, getSchema(schemaName)); } void JsonUtils::maximize(JsonNode & node, const std::string & schemaName) { maximizeNode(node, getSchema(schemaName)); } bool JsonUtils::validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName) { std::string log = Validation::check(schemaName, node); if (!log.empty()) { logMod->warn("Data in %s is invalid!", dataName); logMod->warn(log); logMod->trace("%s json: %s", dataName, node.toJson(true)); } return log.empty(); } const JsonNode & getSchemaByName(const std::string & name) { // cached schemas to avoid loading json data multiple times static std::map loadedSchemas; if (vstd::contains(loadedSchemas, name)) return loadedSchemas[name]; auto filename = JsonPath::builtin("config/schemas/" + name); if (CResourceHandler::get()->existsResource(filename)) { loadedSchemas[name] = JsonNode(filename); return loadedSchemas[name]; } logMod->error("Error: missing schema with name %s!", name); assert(0); return nullNode; } const JsonNode & JsonUtils::getSchema(const std::string & URI) { size_t posColon = URI.find(':'); size_t posHash = URI.find('#'); std::string filename; if(posColon == std::string::npos) { filename = URI.substr(0, posHash); } else { std::string protocolName = URI.substr(0, posColon); filename = URI.substr(posColon + 1, posHash - posColon - 1) + ".json"; if(protocolName != "vcmi") { logMod->error("Error: unsupported URI protocol for schema: %s", URI); return nullNode; } } // check if json pointer if present (section after hash in string) if(posHash == std::string::npos || posHash == URI.size() - 1) { auto const & result = getSchemaByName(filename); if (result.isNull()) logMod->error("Error: missing schema %s", URI); return result; } else { auto const & result = getSchemaByName(filename).resolvePointer(URI.substr(posHash + 1)); if (result.isNull()) logMod->error("Error: missing schema %s", URI); return result; } } void JsonUtils::merge(JsonNode & dest, JsonNode & source, bool ignoreOverride, bool copyMeta) { if (dest.getType() == JsonNode::JsonType::DATA_NULL) { std::swap(dest, source); return; } switch (source.getType()) { case JsonNode::JsonType::DATA_NULL: { dest.clear(); break; } case JsonNode::JsonType::DATA_BOOL: case JsonNode::JsonType::DATA_FLOAT: case JsonNode::JsonType::DATA_INTEGER: case JsonNode::JsonType::DATA_STRING: case JsonNode::JsonType::DATA_VECTOR: { std::swap(dest, source); break; } case JsonNode::JsonType::DATA_STRUCT: { if(!ignoreOverride && vstd::contains(source.flags, "override")) { std::swap(dest, source); } else { if (copyMeta) dest.meta = source.meta; //recursively merge all entries from struct for(auto & node : source.Struct()) merge(dest[node.first], node.second, ignoreOverride); } } } } void JsonUtils::mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride, bool copyMeta) { // uses copy created in stack to safely merge two nodes merge(dest, source, ignoreOverride, copyMeta); } void JsonUtils::inherit(JsonNode & descendant, const JsonNode & base) { JsonNode inheritedNode(base); merge(inheritedNode, descendant, true, true); std::swap(descendant, inheritedNode); } JsonNode JsonUtils::intersect(const std::vector & nodes, bool pruneEmpty) { if(nodes.empty()) return nullNode; JsonNode result = nodes[0]; for(int i = 1; i < nodes.size(); i++) { if(result.isNull()) break; result = JsonUtils::intersect(result, nodes[i], pruneEmpty); } return result; } JsonNode JsonUtils::intersect(const JsonNode & a, const JsonNode & b, bool pruneEmpty) { if(a.getType() == JsonNode::JsonType::DATA_STRUCT && b.getType() == JsonNode::JsonType::DATA_STRUCT) { // intersect individual properties JsonNode result(JsonNode::JsonType::DATA_STRUCT); for(const auto & property : a.Struct()) { if(vstd::contains(b.Struct(), property.first)) { JsonNode propertyIntersect = JsonUtils::intersect(property.second, b.Struct().find(property.first)->second); if(pruneEmpty && !propertyIntersect.containsBaseData()) continue; result[property.first] = propertyIntersect; } } return result; } else { // not a struct - same or different, no middle ground if(a == b) return a; } return nullNode; } JsonNode JsonUtils::difference(const JsonNode & node, const JsonNode & base) { auto addsInfo = [](JsonNode diff) -> bool { switch(diff.getType()) { case JsonNode::JsonType::DATA_NULL: return false; case JsonNode::JsonType::DATA_STRUCT: return !diff.Struct().empty(); default: return true; } }; if(node.getType() == JsonNode::JsonType::DATA_STRUCT && base.getType() == JsonNode::JsonType::DATA_STRUCT) { // subtract individual properties JsonNode result(JsonNode::JsonType::DATA_STRUCT); for(const auto & property : node.Struct()) { if(vstd::contains(base.Struct(), property.first)) { const JsonNode propertyDifference = JsonUtils::difference(property.second, base.Struct().find(property.first)->second); if(addsInfo(propertyDifference)) result[property.first] = propertyDifference; } else { result[property.first] = property.second; } } return result; } else { if(node == base) return nullNode; } return node; } JsonNode JsonUtils::assembleFromFiles(const std::vector & files) { bool isValid = false; return assembleFromFiles(files, isValid); } JsonNode JsonUtils::assembleFromFiles(const std::vector & files, bool & isValid) { isValid = true; JsonNode result; for(const auto & file : files) { bool isValidFile = false; JsonNode section(JsonPath::builtinTODO(file), isValidFile); merge(result, section); isValid |= isValidFile; } return result; } JsonNode JsonUtils::assembleFromFiles(const std::string & filename) { JsonNode result; JsonPath resID = JsonPath::builtinTODO(filename); for(auto & loader : CResourceHandler::get()->getResourcesWithName(resID)) { // FIXME: some way to make this code more readable auto stream = loader->load(resID); std::unique_ptr textData(new ui8[stream->getSize()]); stream->read(textData.get(), stream->getSize()); JsonNode section(reinterpret_cast(textData.get()), stream->getSize()); merge(result, section); } return result; } DLL_LINKAGE JsonNode JsonUtils::boolNode(bool value) { JsonNode node; node.Bool() = value; return node; } DLL_LINKAGE JsonNode JsonUtils::floatNode(double value) { JsonNode node; node.Float() = value; return node; } DLL_LINKAGE JsonNode JsonUtils::stringNode(const std::string & value) { JsonNode node; node.String() = value; return node; } DLL_LINKAGE JsonNode JsonUtils::intNode(si64 value) { JsonNode node; node.Integer() = value; return node; } VCMI_LIB_NAMESPACE_END