/* * CampaignConstants.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once VCMI_LIB_NAMESPACE_BEGIN enum class CampaignVersion : uint8_t { NONE = 0, RoE = 4, AB = 5, SoD = 6, WoG = 6, // Chr = 7, // Heroes Chronicles, likely identical to SoD, untested VCMI = 1, VCMI_MIN = 1, VCMI_MAX = 1, }; enum class CampaignStartOptions: int8_t { NONE = 0, START_BONUS, HERO_CROSSOVER, HERO_OPTIONS }; enum class CampaignBonusType : int8_t { NONE = -1, SPELL, MONSTER, BUILDING, ARTIFACT, SPELL_SCROLL, PRIMARY_SKILL, SECONDARY_SKILL, RESOURCE, HEROES_FROM_PREVIOUS_SCENARIO, HERO }; VCMI_LIB_NAMESPACE_END