pkglib_LTLIBRARIES = libvcmi.la libvcmi_la_LIBADD = @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz -lpthread libvcmi_la_CXXFLAGS = @SDL_CXXFLAGS@ libvcmi_la_SOURCES = \ ../CConsoleHandler.cpp \ ../CConsoleHandler.h \ ../hch/CArtHandler.cpp \ ../hch/CArtHandler.h \ ../hch/CBuildingHandler.cpp \ ../hch/CBuildingHandler.h \ ../hch/CCreatureHandler.cpp \ ../hch/CCreatureHandler.h \ ../hch/CDefObjInfoHandler.cpp \ ../hch/CDefObjInfoHandler.h \ ../hch/CGeneralTextHandler.cpp \ ../hch/CGeneralTextHandler.h \ ../hch/CHeroHandler.cpp \ ../hch/CHeroHandler.h \ ../hch/CLodHandler.cpp \ ../hch/CLodHandler.h \ ../hch/CObjectHandler.cpp \ ../hch/CObjectHandler.h \ ../hch/CSpellHandler.cpp \ ../hch/CSpellHandler.h \ ../hch/CTownHandler.cpp \ ../hch/CTownHandler.h \ ../stdafx.cpp \ BattleAction.h \ CGameState.cpp \ CGameState.h \ CondSh.h \ Connection.cpp \ Connection.h \ HeroBonus.h \ IGameCallback.cpp \ IGameCallback.h \ Interprocess.h \ NetPacks.h \ NetPacksLib.cpp \ RegisterTypes.cpp \ RegisterTypes.h \ StackFeature.h \ VCMI_Lib.cpp \ VCMI_Lib.h \ map.cpp \ map.h