/* * InputSourceKeyboard.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once struct SDL_KeyboardEvent; class InputSourceKeyboard { public: void handleEventKeyDown(const SDL_KeyboardEvent & current); void handleEventKeyUp(const SDL_KeyboardEvent & current); };