/* * ExploreNeighbourTile.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CGoal.h" namespace NKAI { class AIGateway; class FuzzyHelper; namespace Goals { class DLL_EXPORT ExploreNeighbourTile : public ElementarGoal { private: int tilesToExplore; public: ExploreNeighbourTile(const CGHeroInstance * hero, int amount) : ElementarGoal(Goals::EXPLORE_NEIGHBOUR_TILE) { tilesToExplore = amount; sethero(hero); } bool operator==(const ExploreNeighbourTile & other) const override; void accept(AIGateway * ai) override; std::string toString() const override; private: //TSubgoal decomposeSingle() const override; }; } }