/* * HeroExchange.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "ExplorationPoint.h" #include "../AIGateway.h" #include "../Engine/Nullkiller.h" #include "../AIUtility.h" #include "../Analyzers/ArmyManager.h" namespace NKAI { using namespace Goals; bool ExplorationPoint::operator==(const ExplorationPoint & other) const { return false; } std::string ExplorationPoint::toString() const { return "Explore " +tile.toString() + " for " + std::to_string(value) + " tiles"; } }