/* * RandomMapTab.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "RandomMapTab.h" #include "CSelectionBase.h" #include "../CGameInfo.h" #include "../CServerHandler.h" #include "../gui/CGuiHandler.h" #include "../gui/MouseButton.h" #include "../gui/WindowHandler.h" #include "../widgets/CComponent.h" #include "../widgets/ComboBox.h" #include "../widgets/Buttons.h" #include "../widgets/MiscWidgets.h" #include "../widgets/ObjectLists.h" #include "../widgets/Slider.h" #include "../widgets/TextControls.h" #include "../windows/GUIClasses.h" #include "../windows/InfoWindows.h" #include "../../lib/CGeneralTextHandler.h" #include "../../lib/mapping/CMapInfo.h" #include "../../lib/mapping/CMapHeader.h" #include "../../lib/mapping/MapFormat.h" #include "../../lib/rmg/CMapGenOptions.h" #include "../../lib/rmg/CRmgTemplateStorage.h" #include "../../lib/filesystem/Filesystem.h" #include "../../lib/RoadHandler.h" RandomMapTab::RandomMapTab(): InterfaceObjectConfigurable() { recActions = 0; mapGenOptions = std::make_shared(); addCallback("toggleMapSize", [&](int btnId) { auto mapSizeVal = getPossibleMapSizes(); mapGenOptions->setWidth(mapSizeVal[btnId]); mapGenOptions->setHeight(mapSizeVal[btnId]); if(mapGenOptions->getMapTemplate()) if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()})) setTemplate(nullptr); updateMapInfoByHost(); }); addCallback("toggleTwoLevels", [&](bool on) { mapGenOptions->setHasTwoLevels(on); if(mapGenOptions->getMapTemplate()) if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()})) setTemplate(nullptr); updateMapInfoByHost(); }); addCallback("setPlayersCount", [&](int btnId) { mapGenOptions->setPlayerCount(btnId); setMapGenOptions(mapGenOptions); updateMapInfoByHost(); }); addCallback("setTeamsCount", [&](int btnId) { mapGenOptions->setTeamCount(btnId); updateMapInfoByHost(); }); addCallback("setCompOnlyPlayers", [&](int btnId) { mapGenOptions->setCompOnlyPlayerCount(btnId); setMapGenOptions(mapGenOptions); updateMapInfoByHost(); }); addCallback("setCompOnlyTeams", [&](int btnId) { mapGenOptions->setCompOnlyTeamCount(btnId); updateMapInfoByHost(); }); addCallback("setWaterContent", [&](int btnId) { mapGenOptions->setWaterContent(static_cast(btnId)); updateMapInfoByHost(); }); addCallback("setMonsterStrength", [&](int btnId) { if(btnId < 0) mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM); else mapGenOptions->setMonsterStrength(static_cast(btnId)); //value 2 to 4 updateMapInfoByHost(); }); //new callbacks available only from mod addCallback("teamAlignments", [&](int) { GH.windows().createAndPushWindow(*this); }); for(auto road : VLC->roadTypeHandler->objects) { std::string cbRoadType = "selectRoad_" + road->getJsonKey(); addCallback(cbRoadType, [&, road](bool on) { mapGenOptions->setRoadEnabled(road->getId(), on); updateMapInfoByHost(); }); } const JsonNode config(ResourceID("config/widgets/randomMapTab.json")); build(config); //set combo box callbacks if(auto w = widget("templateList")) { w->onConstructItems = [](std::vector & curItems){ auto templates = VLC->tplh->getTemplates(); boost::range::sort(templates, [](const CRmgTemplate * a, const CRmgTemplate * b){ return a->getName() < b->getName(); }); curItems.push_back(nullptr); //default template for(auto & t : templates) curItems.push_back(t); }; w->onSetItem = [&](const void * item){ this->setTemplate(reinterpret_cast(item)); }; w->getItemText = [this](int idx, const void * item){ if(item) return reinterpret_cast(item)->getName(); if(idx == 0) return readText(variables["randomTemplate"]); return std::string(""); }; } updateMapInfoByHost(); } void RandomMapTab::updateMapInfoByHost() { if(CSH->isGuest()) return; // Generate header info mapInfo = std::make_shared(); mapInfo->isRandomMap = true; mapInfo->mapHeader = std::make_unique(); mapInfo->mapHeader->version = EMapFormat::VCMI; mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740]; mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741]; mapInfo->mapHeader->difficulty = 1; // Normal mapInfo->mapHeader->height = mapGenOptions->getHeight(); mapInfo->mapHeader->width = mapGenOptions->getWidth(); mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels(); // Generate player information int playersToGen = PlayerColor::PLAYER_LIMIT_I; if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE) { if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE) playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount(); else playersToGen = mapGenOptions->getPlayerCount(); } mapInfo->mapHeader->howManyTeams = playersToGen; std::set occupiedTeams; for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i) { mapInfo->mapHeader->players[i].canComputerPlay = false; mapInfo->mapHeader->players[i].canHumanPlay = false; } for(int i = 0; i < playersToGen; ++i) { PlayerInfo player; player.isFactionRandom = true; player.canComputerPlay = true; if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount()) { player.canHumanPlay = false; } else { player.canHumanPlay = true; } auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam(); player.team = team; occupiedTeams.insert(team); player.hasMainTown = true; player.generateHeroAtMainTown = true; mapInfo->mapHeader->players[i] = player; } for(auto & player : mapInfo->mapHeader->players) { for(int i = 0; player.team == TeamID::NO_TEAM; ++i) { TeamID team(i); if(!occupiedTeams.count(team)) { player.team = team; occupiedTeams.insert(team); } } } mapInfoChanged(mapInfo, mapGenOptions); } void RandomMapTab::setMapGenOptions(std::shared_ptr opts) { mapGenOptions = opts; //prepare allowed options for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i) { playerCountAllowed.insert(i); compCountAllowed.insert(i); playerTeamsAllowed.insert(i); compTeamsAllowed.insert(i); } auto * tmpl = mapGenOptions->getMapTemplate(); if(tmpl) { playerCountAllowed = tmpl->getPlayers().getNumbers(); compCountAllowed = tmpl->getCpuPlayers().getNumbers(); } if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE) { vstd::erase_if(compCountAllowed, [opts](int el){ return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el; }); vstd::erase_if(playerTeamsAllowed, [opts](int el){ return opts->getPlayerCount() <= el; }); if(!playerTeamsAllowed.count(opts->getTeamCount())) opts->setTeamCount(CMapGenOptions::RANDOM_SIZE); } if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE) { vstd::erase_if(playerCountAllowed, [opts](int el){ return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el; }); vstd::erase_if(compTeamsAllowed, [opts](int el){ return opts->getCompOnlyPlayerCount() <= el; }); if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount())) opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE); } if(auto w = widget("groupMapSize")) { for(auto toggle : w->buttons) { if(auto button = std::dynamic_pointer_cast(toggle.second)) { const auto & mapSizes = getPossibleMapSizes(); int3 size( mapSizes[toggle.first], mapSizes[toggle.first], 1 + mapGenOptions->getHasTwoLevels()); bool sizeAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size); button->block(!sizeAllowed); } } w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth())); } if(auto w = widget("buttonTwoLevels")) { int3 size( opts->getWidth(), opts->getWidth(), 2); bool undergoundAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size); w->setSelected(opts->getHasTwoLevels()); w->block(!undergoundAllowed); } if(auto w = widget("groupMaxPlayers")) { w->setSelected(opts->getPlayerCount()); deactivateButtonsFrom(*w, playerCountAllowed); } if(auto w = widget("groupMaxTeams")) { w->setSelected(opts->getTeamCount()); deactivateButtonsFrom(*w, playerTeamsAllowed); } if(auto w = widget("groupCompOnlyPlayers")) { w->setSelected(opts->getCompOnlyPlayerCount()); deactivateButtonsFrom(*w, compCountAllowed); } if(auto w = widget("groupCompOnlyTeams")) { w->setSelected(opts->getCompOnlyTeamCount()); deactivateButtonsFrom(*w, compTeamsAllowed); } if(auto w = widget("groupWaterContent")) { w->setSelected(opts->getWaterContent()); if(opts->getMapTemplate()) { std::set allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end()); deactivateButtonsFrom(*w, allowedWater); } else deactivateButtonsFrom(*w, {-1}); } if(auto w = widget("groupMonsterStrength")) w->setSelected(opts->getMonsterStrength()); if(auto w = widget("templateButton")) { if(tmpl) w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE); else w->addTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE); } for(auto r : VLC->roadTypeHandler->objects) { if(auto w = widget(r->getJsonKey())) { w->setSelected(opts->isRoadEnabled(r->getId())); } } } void RandomMapTab::setTemplate(const CRmgTemplate * tmpl) { mapGenOptions->setMapTemplate(tmpl); setMapGenOptions(mapGenOptions); if(auto w = widget("templateButton")) { if(tmpl) w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE); else w->addTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE); } updateMapInfoByHost(); } void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set & allowed) { logGlobal->debug("Blocking buttons"); for(auto toggle : group.buttons) { if(auto button = std::dynamic_pointer_cast(toggle.second)) { if(allowed.count(CMapGenOptions::RANDOM_SIZE) || allowed.count(toggle.first) || toggle.first == CMapGenOptions::RANDOM_SIZE) { button->block(false); } else { button->block(true); } } } } std::vector RandomMapTab::getPossibleMapSizes() { return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT}; } TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab): InterfaceObjectConfigurable() { const JsonNode config(ResourceID("config/widgets/randomMapTeamsWidget.json")); variables = config["variables"]; int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount(); int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount(); int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE ? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers; assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I); auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings(); variables["totalPlayers"].Integer() = totalPlayers; pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer(); pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer(); variables["backgroundRect"]["x"].Integer() = pos.x; variables["backgroundRect"]["y"].Integer() = pos.y; variables["backgroundRect"]["w"].Integer() = pos.w; variables["backgroundRect"]["h"].Integer() = pos.h; variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer(); variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer(); variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer(); variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer(); addCallback("ok", [&](int) { for(int plId = 0; plId < players.size(); ++plId) { randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected())); } randomMapTab.updateMapInfoByHost(); assert(GH.windows().isTopWindow(this)); GH.windows().popWindows(1); }); addCallback("cancel", [&](int) { assert(GH.windows().isTopWindow(this)); GH.windows().popWindows(1); }); build(config); center(pos); OBJ_CONSTRUCTION; for(int plId = 0; plId < totalPlayers; ++plId) { players.push_back(std::make_shared([&, totalPlayers, plId](int sel) { variables["player_id"].Integer() = plId; OBJ_CONSTRUCTION_TARGETED(players[plId].get()); for(int teamId = 0; teamId < totalPlayers; ++teamId) { auto button = std::dynamic_pointer_cast(players[plId]->buttons[teamId]); assert(button); if(sel == teamId) { button->addOverlay(buildWidget(variables["flagsAnimation"])); } else { button->addOverlay(nullptr); } } })); OBJ_CONSTRUCTION_TARGETED(players.back().get()); for(int teamId = 0; teamId < totalPlayers; ++teamId) { variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer(); variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer(); auto button = buildWidget(variables["button"]); players.back()->addToggle(teamId, std::dynamic_pointer_cast(button)); } auto team = settings.at(PlayerColor(plId)).getTeam(); if(team == TeamID::NO_TEAM) players.back()->setSelected(plId); else players.back()->setSelected(team.getNum()); } }