/* * MapObjects.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once // Helper header that includes all map objects, similar to old CObjectHandler.h // Possible TODO - remove this header after CObjectHandler.cpp will be fully split into smaller files #include "CObjectHandler.h" #include "CArmedInstance.h" #include "CBank.h" #include "CGDwelling.h" #include "CGHeroInstance.h" #include "CGMarket.h" #include "CGTownInstance.h" #include "CGPandoraBox.h" #include "CRewardableObject.h" #include "MiscObjects.h" #include "CQuest.h"