/* * CSavingScreen.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CSelectionBase.h" class CSelectionBase; struct StartInfo; class CMapInfo; class CSavingScreen : public CSelectionBase { public: const StartInfo * localSi; std::shared_ptr localMi; CSavingScreen(); ~CSavingScreen(); void changeSelection(std::shared_ptr to); void saveGame(); const CMapInfo * getMapInfo() override; const StartInfo * getStartInfo() override; };