/* * RenderHandler.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "RenderHandler.h" #include "SDLImage.h" #include "ScalableImage.h" #include "FontChain.h" #include "../gui/CGuiHandler.h" #include "../render/CAnimation.h" #include "../render/CanvasImage.h" #include "../render/CDefFile.h" #include "../render/Colors.h" #include "../render/ColorFilter.h" #include "../render/IScreenHandler.h" #include "../../lib/json/JsonUtils.h" #include "../../lib/CThreadHelper.h" #include "../../lib/filesystem/Filesystem.h" #include "../../lib/VCMIDirs.h" #include <vcmi/ArtifactService.h> #include <vcmi/CreatureService.h> #include <vcmi/Entity.h> #include <vcmi/FactionService.h> #include <vcmi/HeroTypeService.h> #include <vcmi/Services.h> #include <vcmi/SkillService.h> #include <vcmi/spells/Service.h> std::shared_ptr<CDefFile> RenderHandler::getAnimationFile(const AnimationPath & path) { AnimationPath actualPath = boost::starts_with(path.getName(), "SPRITES") ? path : path.addPrefix("SPRITES/"); auto it = animationFiles.find(actualPath); if (it != animationFiles.end()) return it->second; if (!CResourceHandler::get()->existsResource(actualPath)) { animationFiles[actualPath] = nullptr; return nullptr; } auto result = std::make_shared<CDefFile>(actualPath); animationFiles[actualPath] = result; return result; } void RenderHandler::initFromJson(AnimationLayoutMap & source, const JsonNode & config, EImageBlitMode mode) { std::string basepath; basepath = config["basepath"].String(); JsonNode base; base["margins"] = config["margins"]; base["width"] = config["width"]; base["height"] = config["height"]; for(const JsonNode & group : config["sequences"].Vector()) { size_t groupID = group["group"].Integer();//TODO: string-to-value conversion("moving" -> MOVING) source[groupID].clear(); for(const JsonNode & frame : group["frames"].Vector()) { JsonNode toAdd = frame; JsonUtils::inherit(toAdd, base); toAdd["file"].String() = basepath + frame.String(); source[groupID].emplace_back(toAdd, mode); } } for(const JsonNode & node : config["images"].Vector()) { size_t group = node["group"].Integer(); size_t frame = node["frame"].Integer(); if (source[group].size() <= frame) source[group].resize(frame+1); JsonNode toAdd = node; JsonUtils::inherit(toAdd, base); if (toAdd.Struct().count("file")) toAdd["file"].String() = basepath + node["file"].String(); if (toAdd.Struct().count("defFile")) toAdd["defFile"].String() = basepath + node["defFile"].String(); source[group][frame] = ImageLocator(toAdd, mode); } } RenderHandler::AnimationLayoutMap & RenderHandler::getAnimationLayout(const AnimationPath & path, int scalingFactor, EImageBlitMode mode) { static constexpr std::array scaledSpritesPath = { "", // 0x "SPRITES/", "SPRITES2X/", "SPRITES3X/", "SPRITES4X/", }; std::string pathString = path.getName(); if (boost::starts_with(pathString, "SPRITES/")) pathString = pathString.substr(std::string("SPRITES/").length()); AnimationPath actualPath = AnimationPath::builtin(scaledSpritesPath.at(scalingFactor) + pathString); auto it = animationLayouts.find(actualPath); if (it != animationLayouts.end()) return it->second; AnimationLayoutMap result; auto defFile = getAnimationFile(actualPath); if(defFile) { const std::map<size_t, size_t> defEntries = defFile->getEntries(); for (const auto & defEntry : defEntries) result[defEntry.first].resize(defEntry.second); } auto jsonResource = actualPath.toType<EResType::JSON>(); auto configList = CResourceHandler::get()->getResourcesWithName(jsonResource); for(auto & loader : configList) { auto stream = loader->load(jsonResource); std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]); stream->read(textData.get(), stream->getSize()); const JsonNode config(reinterpret_cast<const std::byte*>(textData.get()), stream->getSize(), path.getOriginalName()); initFromJson(result, config, mode); } animationLayouts[actualPath] = result; return animationLayouts[actualPath]; } int RenderHandler::getScalingFactor() const { return GH.screenHandler().getScalingFactor(); } ImageLocator RenderHandler::getLocatorForAnimationFrame(const AnimationPath & path, int frame, int group, int scaling, EImageBlitMode mode) { const auto & layout = getAnimationLayout(path, scaling, mode); if (!layout.count(group)) return ImageLocator(); if (frame >= layout.at(group).size()) return ImageLocator(); const auto & locator = layout.at(group).at(frame); if (locator.image || locator.defFile) return locator; return ImageLocator(path, frame, group, mode); } std::shared_ptr<ScalableImageShared> RenderHandler::loadImageImpl(const ImageLocator & locator) { auto it = imageFiles.find(locator); if (it != imageFiles.end()) return it->second; auto sdlImage = loadImageFromFileUncached(locator); auto scaledImage = std::make_shared<ScalableImageShared>(locator, sdlImage); storeCachedImage(locator, scaledImage); return scaledImage; } std::shared_ptr<SDLImageShared> RenderHandler::loadImageFromFileUncached(const ImageLocator & locator) { if(locator.image) { // TODO: create EmptySharedImage class that will be instantiated if image does not exists or fails to load return std::make_shared<SDLImageShared>(*locator.image); } if(locator.defFile) { auto defFile = getAnimationFile(*locator.defFile); if(defFile->hasFrame(locator.defFrame, locator.defGroup)) return std::make_shared<SDLImageShared>(defFile.get(), locator.defFrame, locator.defGroup); else { logGlobal->error("Frame %d in group %d not found in file: %s", locator.defFrame, locator.defGroup, locator.defFile->getName().c_str()); return std::make_shared<SDLImageShared>(ImagePath::builtin("DEFAULT")); } } throw std::runtime_error("Invalid image locator received!"); } void RenderHandler::storeCachedImage(const ImageLocator & locator, std::shared_ptr<ScalableImageShared> image) { imageFiles[locator] = image; } std::shared_ptr<SDLImageShared> RenderHandler::loadScaledImage(const ImageLocator & locator) { assert(locator.scalingFactor > 1); static constexpr std::array scaledDataPath = { "", // 0x "DATA/", "DATA2X/", "DATA3X/", "DATA4X/", }; static constexpr std::array scaledSpritesPath = { "", // 0x "SPRITES/", "SPRITES2X/", "SPRITES3X/", "SPRITES4X/", }; ImagePath pathToLoad; if(locator.defFile) { auto remappedLocator = getLocatorForAnimationFrame(*locator.defFile, locator.defFrame, locator.defGroup, locator.scalingFactor, locator.layer); // we expect that .def's are only used for 1x data, upscaled assets should use standalone images if (!remappedLocator.image) return nullptr; pathToLoad = *remappedLocator.image; } if(locator.image) pathToLoad = *locator.image; if (pathToLoad.empty()) return nullptr; std::string imagePathString = pathToLoad.getName(); if(locator.layer == EImageBlitMode::ONLY_OVERLAY) imagePathString += "-OVERLAY"; if(locator.layer == EImageBlitMode::ONLY_SHADOW) imagePathString += "-SHADOW"; auto imagePath = ImagePath::builtin(imagePathString); auto imagePathSprites = ImagePath::builtin(imagePathString).addPrefix(scaledSpritesPath.at(locator.scalingFactor)); auto imagePathData = ImagePath::builtin(imagePathString).addPrefix(scaledDataPath.at(locator.scalingFactor)); if(CResourceHandler::get()->existsResource(imagePathSprites)) return std::make_shared<SDLImageShared>(imagePathSprites); if(CResourceHandler::get()->existsResource(imagePathData)) return std::make_shared<SDLImageShared>(imagePathData); if(CResourceHandler::get()->existsResource(imagePath)) return std::make_shared<SDLImageShared>(imagePath); return nullptr; } std::shared_ptr<IImage> RenderHandler::loadImage(const ImageLocator & locator) { ImageLocator adjustedLocator = locator; std::shared_ptr<ScalableImageInstance> result; if (adjustedLocator.scalingFactor == 0) { auto scaledLocator = adjustedLocator; scaledLocator.scalingFactor = getScalingFactor(); result = loadImageImpl(scaledLocator)->createImageReference(); } else result = loadImageImpl(adjustedLocator)->createImageReference(); if (locator.horizontalFlip) result->horizontalFlip(); if (locator.verticalFlip) result->verticalFlip(); return result; } std::shared_ptr<IImage> RenderHandler::loadImage(const AnimationPath & path, int frame, int group, EImageBlitMode mode) { ImageLocator locator = getLocatorForAnimationFrame(path, frame, group, 1, mode); if (!locator.empty()) return loadImage(locator); else return loadImage(ImageLocator(ImagePath::builtin("DEFAULT"), mode)); } std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path, EImageBlitMode mode) { ImageLocator locator(path, mode); return loadImage(locator); } std::shared_ptr<CanvasImage> RenderHandler::createImage(const Point & size, CanvasScalingPolicy scalingPolicy) { return std::make_shared<CanvasImage>(size, scalingPolicy); } std::shared_ptr<CAnimation> RenderHandler::loadAnimation(const AnimationPath & path, EImageBlitMode mode) { return std::make_shared<CAnimation>(path, getAnimationLayout(path, 1, mode), mode); } void RenderHandler::addImageListEntries(const EntityService * service) { service->forEachBase([this](const Entity * entity, bool & stop) { entity->registerIcons([this](size_t index, size_t group, const std::string & listName, const std::string & imageName) { if (imageName.empty()) return; auto & layout = getAnimationLayout(AnimationPath::builtin("SPRITES/" + listName), 1, EImageBlitMode::SIMPLE); JsonNode entry; entry["file"].String() = imageName; if (index >= layout[group].size()) layout[group].resize(index + 1); layout[group][index] = ImageLocator(entry, EImageBlitMode::SIMPLE); }); }); } void RenderHandler::onLibraryLoadingFinished(const Services * services) { addImageListEntries(services->creatures()); addImageListEntries(services->heroTypes()); addImageListEntries(services->artifacts()); addImageListEntries(services->factions()); addImageListEntries(services->spells()); addImageListEntries(services->skills()); } std::shared_ptr<const IFont> RenderHandler::loadFont(EFonts font) { if (fonts.count(font)) return fonts.at(font); const int8_t index = static_cast<int8_t>(font); logGlobal->debug("Loading font %d", static_cast<int>(index)); auto configList = CResourceHandler::get()->getResourcesWithName(JsonPath::builtin("config/fonts.json")); std::shared_ptr<FontChain> loadedFont = std::make_shared<FontChain>(); std::string bitmapPath; for(auto & loader : configList) { auto stream = loader->load(JsonPath::builtin("config/fonts.json")); std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]); stream->read(textData.get(), stream->getSize()); const JsonNode config(reinterpret_cast<const std::byte*>(textData.get()), stream->getSize(), "config/fonts.json"); const JsonVector & bmpConf = config["bitmap"].Vector(); const JsonNode & ttfConf = config["trueType"]; bitmapPath = bmpConf[index].String(); if (!ttfConf[bitmapPath].isNull()) loadedFont->addTrueTypeFont(ttfConf[bitmapPath]); } loadedFont->addBitmapFont(bitmapPath); fonts[font] = loadedFont; return loadedFont; }