/* * ObjectInstance.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include #include "../LuaWrapper.h" #include "../../../lib/mapObjects/CObjectHandler.h" namespace scripting { namespace api { class ObjectInstanceProxy : public OpaqueWrapper { public: using Wrapper = OpaqueWrapper; static const std::vector REGISTER_CUSTOM; }; } }