/* * api/Creature.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "Creature.h" #include "Registry.h" #include "../LuaStack.h" #include "../LuaCallWrapper.h" #include "../../../lib/HeroBonus.h" namespace scripting { namespace api { VCMI_REGISTER_CORE_SCRIPT_API(CreatureProxy, "Creature"); const std::vector<CreatureProxy::CustomRegType> CreatureProxy::REGISTER_CUSTOM = { {"getIconIndex", LuaMethodWrapper<Creature, decltype(&Entity::getIconIndex), &Entity::getIconIndex>::invoke, false}, {"getIndex", LuaMethodWrapper<Creature, decltype(&Entity::getIndex), &Entity::getIndex>::invoke, false}, {"getJsonKey", LuaMethodWrapper<Creature, decltype(&Entity::getJsonKey), &Entity::getJsonKey>::invoke, false}, {"getName", LuaMethodWrapper<Creature, decltype(&Entity::getName), &Entity::getName>::invoke, false}, {"accessBonuses", LuaMethodWrapper<Creature, decltype(&EntityWithBonuses<CreatureID>::accessBonuses), &EntityWithBonuses<CreatureID>::accessBonuses>::invoke, false}, {"getMaxHealth", LuaMethodWrapper<Creature,decltype(&Creature::getMaxHealth), &Creature::getMaxHealth>::invoke, false}, {"getPluralName", LuaMethodWrapper<Creature, decltype(&Creature::getPluralName), &Creature::getPluralName>::invoke, false}, {"getSingularName", LuaMethodWrapper<Creature, decltype(&Creature::getSingularName), &Creature::getSingularName>::invoke, false}, {"getAdvMapAmountMin", LuaMethodWrapper<Creature, decltype(&Creature::getAdvMapAmountMin), &Creature::getAdvMapAmountMin>::invoke, false}, {"getAdvMapAmountMax", LuaMethodWrapper<Creature, decltype(&Creature::getAdvMapAmountMax), &Creature::getAdvMapAmountMax>::invoke, false}, {"getAIValue", LuaMethodWrapper<Creature, decltype(&Creature::getAIValue), &Creature::getAIValue>::invoke, false}, {"getFightValue", LuaMethodWrapper<Creature, decltype(&Creature::getFightValue), &Creature::getFightValue>::invoke, false}, {"getLevel", LuaMethodWrapper<Creature, decltype(&Creature::getLevel), &Creature::getLevel>::invoke, false}, {"getGrowth", LuaMethodWrapper<Creature, decltype(&Creature::getGrowth), &Creature::getGrowth>::invoke, false}, {"getHorde", LuaMethodWrapper<Creature, decltype(&Creature::getHorde), &Creature::getHorde>::invoke, false}, {"getFactionIndex", LuaMethodWrapper<Creature, decltype(&Creature::getFactionIndex), &Creature::getFactionIndex>::invoke, false}, {"getBaseAttack", LuaMethodWrapper<Creature, decltype(&Creature::getBaseAttack), &Creature::getBaseAttack>::invoke, false}, {"getBaseDefense", LuaMethodWrapper<Creature, decltype(&Creature::getBaseDefense), &Creature::getBaseDefense>::invoke, false}, {"getBaseDamageMin", LuaMethodWrapper<Creature, decltype(&Creature::getBaseDamageMin), &Creature::getBaseDamageMin>::invoke, false}, {"getBaseDamageMax", LuaMethodWrapper<Creature, decltype(&Creature::getBaseDamageMax), &Creature::getBaseDamageMax>::invoke, false}, {"getBaseHitPoints", LuaMethodWrapper<Creature, decltype(&Creature::getBaseHitPoints), &Creature::getBaseHitPoints>::invoke, false}, {"getBaseSpellPoints", LuaMethodWrapper<Creature, decltype(&Creature::getBaseSpellPoints), &Creature::getBaseSpellPoints>::invoke, false}, {"getBaseSpeed", LuaMethodWrapper<Creature, decltype(&Creature::getBaseSpeed), &Creature::getBaseSpeed>::invoke, false}, {"getBaseShots", LuaMethodWrapper<Creature, decltype(&Creature::getBaseShots), &Creature::getBaseShots>::invoke, false}, {"getCost", LuaMethodWrapper<Creature, decltype(&Creature::getCost), &Creature::getCost>::invoke, false}, {"isDoubleWide", LuaMethodWrapper<Creature, decltype(&Creature::isDoubleWide), &Creature::isDoubleWide>::invoke, false}, }; } }