#ifndef CABILITYHANDLER_H #define CABILITYHANDLER_H #include #include class CDefHandler; class CAbility { public: std::string name; std::string basicText; std::string advText; std::string expText; int idNumber; bool isAllowed; //true if we can use this hero's ability (map information) }; class CAbilityHandler { public: std::vector abilities; CDefHandler * abils32, * abils44, * abils82; std::vector levels; void loadAbilities(); }; #endif CABILITYHANDLER_H