{ // Original HoMM 3 bitmap fonts // Stored in H3Bitmap.lod with fnt extension // Warning: Do not change number of entries in this list "bitmap" : [ "BIGFONT", // Mostly used for window titles "CALLI10R", // Unused in VCMI "CREDITS", // Used for credits menu "HISCORE", // Unused in VCMI "MEDFONT", // Some titles "SMALFONT", // Most of the messages "TIMES08R", // Used to display amounts on creature card "TINY", // Some text "VERD10B" // Unused in VCMI ], // True type replacements // Should be in format: // : // "file" - file to load font from, must be in data/ directory // "size" - point size of font. Can be defined in two forms: // a) single number, e.g. 10. In this case, game will automatically multiply font size by upscaling factor when xBRZ is in use, // so xbrz 2x will use 20px, xbrz 3x will use 30px, etc // b) list of scaling factors for each scaling mode, e.g. [ 10, 16, 22, 26]. In this case game will select point size according to xBRZ scaling factor // so unscaled mode will use 10px, xbrz2 will use 16px, and xbrz3 will use 22 // "style" - italic and\or bold, indicates font style // "blend" - if set to true, font will be antialiased "trueType": { //"BIGFONT" : { "file" : "LiberationSerif-Bold.ttf", "size" : 22, "blend" : true}, //"CALLI10R" : { "file" : "Georgia.ttf", "size" : 10}, //"CREDITS" : { "file" : "LiberationSerif-Bold.ttf", "size" : 28}, //"HISCORE" : { "file" : "Georgia.ttf", "size" : 13}, //"MEDFONT" : { "file" : "LiberationSerif-Bold.ttf", "size" : 16}, // breaks messages (from map events) //"SMALFONT" : { "file" : "LiberationSerif-Regular.ttf", "size" : 13, "blend" : true}, //"TIMES08R" : { "file" : "LiberationSerif-Regular.ttf", "size" : 11, "blend" : true}, //"TINY" : { "file" : "LiberationSerif-Regular.ttf", "size" : 11, "blend" : true}, //"VERD10B" : { "file" : "Georgia.ttf", "size" : 13} } }