/* * EnemyInfo.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once namespace battle { class Unit; } class EnemyInfo { public: const battle::Unit * s; EnemyInfo(const battle::Unit * _s) : s(_s) {} bool operator==(const EnemyInfo & ei) const; };