/* * main.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "../../lib/AI_Base.h" #include "StupidAI.h" #ifdef __GNUC__ #define strcpy_s(a, b, c) strncpy(a, c, b) #endif static const char * const g_cszAiName = "Stupid AI 0.1"; extern "C" DLL_EXPORT int GetGlobalAiVersion() { return AI_INTERFACE_VER; } extern "C" DLL_EXPORT void GetAiName(char* name) { strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName); } extern "C" DLL_EXPORT void GetNewBattleAI(std::shared_ptr &out) { out = std::make_shared(); }