/* * CArtifactsOfHeroMain.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CArtifactsOfHeroBase.h" #include "../gui/Shortcut.h" class CArtifactsOfHeroMain : public CArtifactsOfHeroBase { public: CArtifactsOfHeroMain(const Point & position); ~CArtifactsOfHeroMain() override; void enableArtifactsCostumeSwitcher(); private: const std::vector costumesSwitcherHotkeys = { EShortcut::HERO_COSTUME_0, EShortcut::HERO_COSTUME_1, EShortcut::HERO_COSTUME_2, EShortcut::HERO_COSTUME_3, EShortcut::HERO_COSTUME_4, EShortcut::HERO_COSTUME_5, EShortcut::HERO_COSTUME_6, EShortcut::HERO_COSTUME_7, EShortcut::HERO_COSTUME_8, EShortcut::HERO_COSTUME_9 }; std::vector> costumesSwitcherProcessors; };