/* * CBitmapFont.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../render/IFont.h" VCMI_LIB_NAMESPACE_BEGIN class ResourcePath; VCMI_LIB_NAMESPACE_END class CBitmapFont : public IFont { using CodePoint = uint32_t; struct BitmapChar { int32_t leftOffset; uint32_t width; uint32_t height; int32_t rightOffset; std::vector pixels; // pixels of this character, part of BitmapFont::data }; std::unordered_map chars; uint32_t maxHeight; void loadModFont(const std::string & modName, const ResourcePath & resource); void renderCharacter(SDL_Surface * surface, const BitmapChar & character, const ColorRGBA & color, int &posX, int &posY) const; void renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const override; public: explicit CBitmapFont(const std::string & filename); size_t getLineHeight() const override; size_t getGlyphWidth(const char * data) const override; /// returns true if this font contains provided utf-8 character bool canRepresentCharacter(const char * data) const; bool canRepresentString(const std::string & data) const; friend class CBitmapHanFont; friend class CTrueTypeFont; };