/* * ObjectVisitEnded.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include #include "../GameConstants.h" namespace events { class DLL_LINKAGE CObjectVisitEnded : public ObjectVisitEnded { public: CObjectVisitEnded(const PlayerColor & player_, const ObjectInstanceID & heroId_); PlayerColor getPlayer() const override; ObjectInstanceID getHero() const override; bool isEnabled() const override; private: PlayerColor player; ObjectInstanceID heroId; }; }