/* * mock_MapService.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "mock_MapService.h" #include "../../lib/filesystem/Filesystem.h" #include "../../lib/mapping/CMap.h" #include "../../lib/mapping/MapFormatJson.h" MapServiceMock::MapServiceMock(const std::string & path, MapListener * mapListener_) : mapListener(mapListener_) { std::shared_ptr io(new CProxyIOApi(&initialBuffer)); CZipSaver saver(io, "_"); const JsonNode header(JsonPath::builtin(path+CMapFormatJson::HEADER_FILE_NAME)); const JsonNode objects(JsonPath::builtin(path+CMapFormatJson::OBJECTS_FILE_NAME)); const JsonNode surface(JsonPath::builtin(path+"surface_terrain.json")); addToArchive(saver, header, CMapFormatJson::HEADER_FILE_NAME); addToArchive(saver, objects, CMapFormatJson::OBJECTS_FILE_NAME); addToArchive(saver, surface, "surface_terrain.json"); auto undergroundPath = JsonPath::builtin(path+"underground_terrain.json"); if(CResourceHandler::get()->existsResource(undergroundPath)) { const JsonNode underground(undergroundPath); addToArchive(saver, underground, "underground_terrain.json"); } } std::unique_ptr MapServiceMock::loadMap() const { initialBuffer.seek(0); CMapLoaderJson initialLoader(&initialBuffer); std::unique_ptr res = initialLoader.loadMap(nullptr); if(mapListener) mapListener->mapLoaded(res.get()); return res; } std::unique_ptr MapServiceMock::loadMap(const ResourcePath & name, IGameCallback * cb) const { return loadMap(); } std::unique_ptr MapServiceMock::loadMapHeader(const ResourcePath & name) const { initialBuffer.seek(0); CMapLoaderJson initialLoader(&initialBuffer); return initialLoader.loadMapHeader(); } std::unique_ptr MapServiceMock::loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding, IGameCallback * cb) const { return loadMap(); } std::unique_ptr MapServiceMock::loadMapHeader(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const { initialBuffer.seek(0); CMapLoaderJson initialLoader(&initialBuffer); return initialLoader.loadMapHeader(); } void MapServiceMock::saveMap(const std::unique_ptr & map, boost::filesystem::path fullPath) const { FAIL() << "Unexpected call to MapServiceMock::saveMap"; } void MapServiceMock::addToArchive(CZipSaver & saver, const JsonNode & data, const std::string & filename) { auto s = data.toString(); std::unique_ptr stream = saver.addFile(filename); if(stream->write((const ui8*)s.c_str(), s.size()) != s.size()) throw std::runtime_error("addToArchive: zip compression failed."); }