Debug
Win32
Debug
x64
RD
Win32
RD
x64
Create
Create
Create
Create
{C41C4EB6-6F74-4F37-9FB0-9FA6BF377837}
EmptyAI
DynamicLibrary
true
MultiByte
DynamicLibrary
true
MultiByte
DynamicLibrary
false
true
MultiByte
DynamicLibrary
false
true
MultiByte
$(SolutionDir)\AI\
$(IncludePath)
$(LibraryPath)
$(SolutionDir)\AI\
$(IncludePath)
$(LibraryPath)
$(SolutionDir)$(Configuration)\bin\AI\
$(IncludePath)
$(LibraryPath)
$(SolutionDir)$(Configuration)\bin\AI\
$(IncludePath)
$(LibraryPath)
Level3
Disabled
%(AdditionalIncludeDirectories)
Use
StdInc.h
VCMI_DLL;%(PreprocessorDefinitions)
true
VCMI_lib.lib;%(AdditionalDependencies)
$(OutDir)..;%(AdditionalLibraryDirectories)
$(OutDir)EmptyAI.dll
Level3
Disabled
%(AdditionalIncludeDirectories)
Use
StdInc.h
VCMI_DLL;_WINDLL;%(PreprocessorDefinitions)
true
VCMI_lib.lib;%(AdditionalDependencies)
$(OutDir)..;%(AdditionalLibraryDirectories)
$(OutDir)EmptyAI.dll
Level3
MaxSpeed
true
true
%(AdditionalIncludeDirectories)
Use
StdInc.h
VCMI_DLL;_WINDLL;%(PreprocessorDefinitions)
true
true
true
VCMI_lib.lib;%(AdditionalDependencies)
$(OutDir)..;%(AdditionalLibraryDirectories)
$(OutDir)EmptyAI.dll
Level3
MaxSpeed
true
true
%(AdditionalIncludeDirectories)
Use
StdInc.h
VCMI_DLL;_WINDLL;%(PreprocessorDefinitions)
true
true
true
VCMI_lib.lib;%(AdditionalDependencies)
$(OutDir)..;%(AdditionalLibraryDirectories)
$(OutDir)EmptyAI.dll