Debug Win32 Debug x64 RD Win32 RD x64 Create Create Create Create {C41C4EB6-6F74-4F37-9FB0-9FA6BF377837} EmptyAI DynamicLibrary true MultiByte DynamicLibrary true MultiByte DynamicLibrary false true MultiByte DynamicLibrary false true MultiByte $(SolutionDir)\AI\ $(IncludePath) $(LibraryPath) $(SolutionDir)\AI\ $(IncludePath) $(LibraryPath) $(SolutionDir)$(Configuration)\bin\AI\ $(IncludePath) $(LibraryPath) $(SolutionDir)$(Configuration)\bin\AI\ $(IncludePath) $(LibraryPath) Level3 Disabled %(AdditionalIncludeDirectories) Use StdInc.h VCMI_DLL;%(PreprocessorDefinitions) true VCMI_lib.lib;%(AdditionalDependencies) $(OutDir)..;%(AdditionalLibraryDirectories) $(OutDir)EmptyAI.dll Level3 Disabled %(AdditionalIncludeDirectories) Use StdInc.h VCMI_DLL;_WINDLL;%(PreprocessorDefinitions) true VCMI_lib.lib;%(AdditionalDependencies) $(OutDir)..;%(AdditionalLibraryDirectories) $(OutDir)EmptyAI.dll Level3 MaxSpeed true true %(AdditionalIncludeDirectories) Use StdInc.h VCMI_DLL;_WINDLL;%(PreprocessorDefinitions) true true true VCMI_lib.lib;%(AdditionalDependencies) $(OutDir)..;%(AdditionalLibraryDirectories) $(OutDir)EmptyAI.dll Level3 MaxSpeed true true %(AdditionalIncludeDirectories) Use StdInc.h VCMI_DLL;_WINDLL;%(PreprocessorDefinitions) true true true VCMI_lib.lib;%(AdditionalDependencies) $(OutDir)..;%(AdditionalLibraryDirectories) $(OutDir)EmptyAI.dll