/* * NetworkServer.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "NetworkDefines.h" VCMI_LIB_NAMESPACE_BEGIN class NetworkServer : public INetworkConnectionListener, public INetworkServer { std::shared_ptr io; std::shared_ptr acceptor; std::set> connections; INetworkServerListener & listener; void connectionAccepted(std::shared_ptr, const boost::system::error_code & ec); void startAsyncAccept(); void onDisconnected(const std::shared_ptr & connection, const std::string & errorMessage) override; void onPacketReceived(const std::shared_ptr & connection, const std::vector & message) override; public: NetworkServer(INetworkServerListener & listener, const std::shared_ptr & context); void start(uint16_t port) override; }; VCMI_LIB_NAMESPACE_END