/* * rewardswidget.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "rewardswidget.h" #include "ui_rewardswidget.h" #include "../lib/VCMI_Lib.h" #include "../lib/CSkillHandler.h" #include "../lib/spells/CSpellHandler.h" #include "../lib/CArtHandler.h" #include "../lib/CCreatureHandler.h" #include "../lib/constants/StringConstants.h" #include "../lib/mapping/CMap.h" #include "../lib/rewardable/Configuration.h" #include "../lib/rewardable/Limiter.h" #include "../lib/rewardable/Reward.h" #include "../lib/mapObjects/CGPandoraBox.h" #include "../lib/mapObjects/CQuest.h" #include #include #include #include RewardsWidget::RewardsWidget(CMap & m, CRewardableObject & p, QWidget *parent) : QDialog(parent), map(m), object(p), ui(new Ui::RewardsWidget) { ui->setupUi(this); //fill core elements for(const auto & s : Rewardable::VisitModeString) ui->visitMode->addItem(QString::fromUtf8(s.data(), s.size())); for(const auto & s : Rewardable::SelectModeString) ui->selectMode->addItem(QString::fromUtf8(s.data(), s.size())); for(auto s : {"AUTO", "MODAL", "INFO"}) ui->windowMode->addItem(QString::fromStdString(s)); ui->lDayOfWeek->addItem(tr("None")); for(int i = 1; i <= 7; ++i) ui->lDayOfWeek->addItem(tr("Day %1").arg(i)); //fill resources ui->rResources->setRowCount(GameConstants::RESOURCE_QUANTITY - 1); ui->lResources->setRowCount(GameConstants::RESOURCE_QUANTITY - 1); for(int i = 0; i < GameConstants::RESOURCE_QUANTITY - 1; ++i) { for(auto * w : {ui->rResources, ui->lResources}) { auto * item = new QTableWidgetItem(QString::fromStdString(GameConstants::RESOURCE_NAMES[i])); item->setData(Qt::UserRole, QVariant::fromValue(i)); w->setItem(i, 0, item); auto * spinBox = new QSpinBox; spinBox->setMaximum(i == GameResID::GOLD ? 999999 : 999); if(w == ui->rResources) spinBox->setMinimum(i == GameResID::GOLD ? -999999 : -999); w->setCellWidget(i, 1, spinBox); } } //fill artifacts for(int i = 0; i < map.allowedArtifact.size(); ++i) { for(auto * w : {ui->rArtifacts, ui->lArtifacts}) { auto * item = new QListWidgetItem(QString::fromStdString(VLC->artifacts()->getByIndex(i)->getNameTranslated())); item->setData(Qt::UserRole, QVariant::fromValue(i)); item->setFlags(item->flags() | Qt::ItemIsUserCheckable); item->setCheckState(Qt::Unchecked); if(map.allowedArtifact.count(i) == 0) item->setFlags(item->flags() & ~Qt::ItemIsEnabled); w->addItem(item); } } //fill spells for(int i = 0; i < map.allowedSpells.size(); ++i) { for(auto * w : {ui->rSpells, ui->lSpells}) { auto * item = new QListWidgetItem(QString::fromStdString(VLC->spells()->getByIndex(i)->getNameTranslated())); item->setData(Qt::UserRole, QVariant::fromValue(i)); item->setFlags(item->flags() | Qt::ItemIsUserCheckable); item->setCheckState(Qt::Unchecked); if(map.allowedSpells.count(i) == 0) item->setFlags(item->flags() & ~Qt::ItemIsEnabled); w->addItem(item); } //spell cast if(VLC->spells()->getByIndex(i)->isAdventure()) { ui->castSpell->addItem(QString::fromStdString(VLC->spells()->getByIndex(i)->getNameTranslated())); ui->castSpell->setItemData(ui->castSpell->count() - 1, QVariant::fromValue(i)); } } //fill skills ui->rSkills->setRowCount(map.allowedAbilities.size()); ui->lSkills->setRowCount(map.allowedAbilities.size()); for(int i = 0; i < map.allowedAbilities.size(); ++i) { for(auto * w : {ui->rSkills, ui->lSkills}) { auto * item = new QTableWidgetItem(QString::fromStdString(VLC->skills()->getByIndex(i)->getNameTranslated())); item->setData(Qt::UserRole, QVariant::fromValue(i)); auto * widget = new QComboBox; for(auto & s : NSecondarySkill::levels) widget->addItem(QString::fromStdString(s)); if(map.allowedAbilities.count(i) == 0) { item->setFlags(item->flags() & ~Qt::ItemIsEnabled); widget->setEnabled(false); } w->setItem(i, 0, item); w->setCellWidget(i, 1, widget); } } //fill creatures for(auto & creature : VLC->creh->objects) { for(auto * w : {ui->rCreatureId, ui->lCreatureId}) { w->addItem(QString::fromStdString(creature->getNameSingularTranslated())); w->setItemData(w->count() - 1, creature->getIndex()); } } //fill heroes VLC->heroTypes()->forEach([this](const HeroType * hero, bool &) { auto * item = new QListWidgetItem(QString::fromStdString(hero->getNameTranslated())); item->setData(Qt::UserRole, QVariant::fromValue(hero->getId().getNum())); item->setFlags(item->flags() | Qt::ItemIsUserCheckable); item->setCheckState(Qt::Unchecked); ui->lHeroes->addItem(item); }); //fill hero classes VLC->heroClasses()->forEach([this](const HeroClass * heroClass, bool &) { auto * item = new QListWidgetItem(QString::fromStdString(heroClass->getNameTranslated())); item->setData(Qt::UserRole, QVariant::fromValue(heroClass->getId().getNum())); item->setFlags(item->flags() | Qt::ItemIsUserCheckable); item->setCheckState(Qt::Unchecked); ui->lHeroClasses->addItem(item); }); //fill players for(auto color = PlayerColor(0); color < PlayerColor::PLAYER_LIMIT; ++color) { auto * item = new QListWidgetItem(QString::fromStdString(GameConstants::PLAYER_COLOR_NAMES[color.getNum()])); item->setData(Qt::UserRole, QVariant::fromValue(color.getNum())); item->setFlags(item->flags() | Qt::ItemIsUserCheckable); item->setCheckState(Qt::Unchecked); ui->lPlayers->addItem(item); } //fill spell cast for(auto & s : NSecondarySkill::levels) ui->castLevel->addItem(QString::fromStdString(s)); on_castSpellCheck_toggled(false); //fill bonuses for(auto & s : bonusDurationMap) ui->bonusDuration->addItem(QString::fromStdString(s.first)); for(auto & s : bonusNameMap) ui->bonusType->addItem(QString::fromStdString(s.first)); //set default values if(dynamic_cast(&object)) { ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "once")); ui->visitMode->setEnabled(false); ui->selectMode->setCurrentIndex(vstd::find_pos(Rewardable::SelectModeString, "selectFirst")); ui->selectMode->setEnabled(false); ui->windowMode->setEnabled(false); ui->canRefuse->setEnabled(false); } if(auto * e = dynamic_cast(&object)) { ui->selectMode->setEnabled(true); if(!e->removeAfterVisit) ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "unlimited")); } if(dynamic_cast(&object)) { ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "once")); ui->visitMode->setEnabled(false); ui->windowMode->setEnabled(false); ui->canRefuse->setChecked(true); ui->canRefuse->setEnabled(false); } //hide elements ui->eventInfoGroup->hide(); } RewardsWidget::~RewardsWidget() { delete ui; } void RewardsWidget::obtainData() { //common parameters ui->visitMode->setCurrentIndex(object.configuration.visitMode); ui->selectMode->setCurrentIndex(object.configuration.selectMode); ui->windowMode->setCurrentIndex(int(object.configuration.infoWindowType)); ui->onSelectText->setText(QString::fromStdString(object.configuration.onSelect.toString())); ui->canRefuse->setChecked(object.configuration.canRefuse); //reset parameters ui->resetPeriod->setValue(object.configuration.resetParameters.period); ui->resetVisitors->setChecked(object.configuration.resetParameters.visitors); ui->resetRewards->setChecked(object.configuration.resetParameters.rewards); ui->visitInfoList->clear(); for([[maybe_unused]] auto & a : object.configuration.info) ui->visitInfoList->addItem(tr("Reward %1").arg(ui->visitInfoList->count() + 1)); if(ui->visitInfoList->currentItem()) loadCurrentVisitInfo(ui->visitInfoList->currentRow()); } bool RewardsWidget::commitChanges() { //common parameters object.configuration.visitMode = ui->visitMode->currentIndex(); object.configuration.selectMode = ui->selectMode->currentIndex(); object.configuration.infoWindowType = EInfoWindowMode(ui->windowMode->currentIndex()); if(ui->onSelectText->text().isEmpty()) object.configuration.onSelect.clear(); else object.configuration.onSelect = MetaString::createFromTextID(mapRegisterLocalizedString("map", map, TextIdentifier("reward", object.instanceName, "onSelect"), ui->onSelectText->text().toStdString())); object.configuration.canRefuse = ui->canRefuse->isChecked(); //reset parameters object.configuration.resetParameters.period = ui->resetPeriod->value(); object.configuration.resetParameters.visitors = ui->resetVisitors->isChecked(); object.configuration.resetParameters.rewards = ui->resetRewards->isChecked(); if(ui->visitInfoList->currentItem()) saveCurrentVisitInfo(ui->visitInfoList->currentRow()); return true; } void RewardsWidget::saveCurrentVisitInfo(int index) { auto & vinfo = object.configuration.info.at(index); vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT; if(ui->rewardMessage->text().isEmpty()) vinfo.message.clear(); else vinfo.message = MetaString::createFromTextID(mapRegisterLocalizedString("map", map, TextIdentifier("reward", object.instanceName, "info", index, "message"), ui->rewardMessage->text().toStdString())); vinfo.reward.heroLevel = ui->rHeroLevel->value(); vinfo.reward.heroExperience = ui->rHeroExperience->value(); vinfo.reward.manaDiff = ui->rManaDiff->value(); vinfo.reward.manaPercentage = ui->rManaPercentage->value(); vinfo.reward.manaOverflowFactor = ui->rOverflowFactor->value(); vinfo.reward.movePoints = ui->rMovePoints->value(); vinfo.reward.movePercentage = ui->rMovePercentage->value(); vinfo.reward.removeObject = ui->removeObject->isChecked(); vinfo.reward.primary.resize(4); vinfo.reward.primary[0] = ui->rAttack->value(); vinfo.reward.primary[1] = ui->rDefence->value(); vinfo.reward.primary[2] = ui->rPower->value(); vinfo.reward.primary[3] = ui->rKnowledge->value(); for(int i = 0; i < ui->rResources->rowCount(); ++i) { if(auto * widget = qobject_cast(ui->rResources->cellWidget(i, 1))) vinfo.reward.resources[i] = widget->value(); } vinfo.reward.artifacts.clear(); for(int i = 0; i < ui->rArtifacts->count(); ++i) { if(ui->rArtifacts->item(i)->checkState() == Qt::Checked) vinfo.reward.artifacts.push_back(VLC->artifacts()->getByIndex(i)->getId()); } vinfo.reward.spells.clear(); for(int i = 0; i < ui->rSpells->count(); ++i) { if(ui->rSpells->item(i)->checkState() == Qt::Checked) vinfo.reward.spells.push_back(VLC->spells()->getByIndex(i)->getId()); } vinfo.reward.secondary.clear(); for(int i = 0; i < ui->rSkills->rowCount(); ++i) { if(auto * widget = qobject_cast(ui->rSkills->cellWidget(i, 1))) { if(widget->currentIndex() > 0) vinfo.reward.secondary[VLC->skills()->getByIndex(i)->getId()] = widget->currentIndex(); } } vinfo.reward.creatures.clear(); for(int i = 0; i < ui->rCreatures->rowCount(); ++i) { int index = ui->rCreatures->item(i, 0)->data(Qt::UserRole).toInt(); if(auto * widget = qobject_cast(ui->rCreatures->cellWidget(i, 1))) if(widget->value()) vinfo.reward.creatures.emplace_back(VLC->creatures()->getByIndex(index)->getId(), widget->value()); } vinfo.reward.spellCast.first = SpellID::NONE; if(ui->castSpellCheck->isChecked()) { vinfo.reward.spellCast.first = VLC->spells()->getByIndex(ui->castSpell->itemData(ui->castSpell->currentIndex()).toInt())->getId(); vinfo.reward.spellCast.second = ui->castLevel->currentIndex(); } vinfo.reward.bonuses.clear(); for(int i = 0; i < ui->bonuses->rowCount(); ++i) { auto dur = bonusDurationMap.at(ui->bonuses->item(i, 0)->text().toStdString()); auto typ = bonusNameMap.at(ui->bonuses->item(i, 1)->text().toStdString()); auto val = ui->bonuses->item(i, 2)->data(Qt::UserRole).toInt(); vinfo.reward.bonuses.emplace_back(dur, typ, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(object.id)); } vinfo.limiter.dayOfWeek = ui->lDayOfWeek->currentIndex(); vinfo.limiter.daysPassed = ui->lDaysPassed->value(); vinfo.limiter.heroLevel = ui->lHeroLevel->value(); vinfo.limiter.heroExperience = ui->lHeroExperience->value(); vinfo.limiter.manaPoints = ui->lManaPoints->value(); vinfo.limiter.manaPercentage = ui->lManaPercentage->value(); vinfo.limiter.primary.resize(4); vinfo.limiter.primary[0] = ui->lAttack->value(); vinfo.limiter.primary[1] = ui->lDefence->value(); vinfo.limiter.primary[2] = ui->lPower->value(); vinfo.limiter.primary[3] = ui->lKnowledge->value(); for(int i = 0; i < ui->lResources->rowCount(); ++i) { if(auto * widget = qobject_cast(ui->lResources->cellWidget(i, 1))) vinfo.limiter.resources[i] = widget->value(); } vinfo.limiter.artifacts.clear(); for(int i = 0; i < ui->lArtifacts->count(); ++i) { if(ui->lArtifacts->item(i)->checkState() == Qt::Checked) vinfo.limiter.artifacts.push_back(VLC->artifacts()->getByIndex(i)->getId()); } vinfo.limiter.spells.clear(); for(int i = 0; i < ui->lSpells->count(); ++i) { if(ui->lSpells->item(i)->checkState() == Qt::Checked) vinfo.limiter.spells.push_back(VLC->spells()->getByIndex(i)->getId()); } vinfo.limiter.secondary.clear(); for(int i = 0; i < ui->lSkills->rowCount(); ++i) { if(auto * widget = qobject_cast(ui->lSkills->cellWidget(i, 1))) { if(widget->currentIndex() > 0) vinfo.limiter.secondary[VLC->skills()->getByIndex(i)->getId()] = widget->currentIndex(); } } vinfo.limiter.creatures.clear(); for(int i = 0; i < ui->lCreatures->rowCount(); ++i) { int index = ui->lCreatures->item(i, 0)->data(Qt::UserRole).toInt(); if(auto * widget = qobject_cast(ui->lCreatures->cellWidget(i, 1))) if(widget->value()) vinfo.limiter.creatures.emplace_back(VLC->creatures()->getByIndex(index)->getId(), widget->value()); } vinfo.limiter.heroes.clear(); for(int i = 0; i < ui->lHeroes->count(); ++i) { if(ui->lHeroes->item(i)->checkState() == Qt::Checked) vinfo.limiter.heroes.emplace_back(ui->lHeroes->item(i)->data(Qt::UserRole).toInt()); } vinfo.limiter.heroClasses.clear(); for(int i = 0; i < ui->lHeroClasses->count(); ++i) { if(ui->lHeroClasses->item(i)->checkState() == Qt::Checked) vinfo.limiter.heroClasses.emplace_back(ui->lHeroClasses->item(i)->data(Qt::UserRole).toInt()); } vinfo.limiter.players.clear(); for(int i = 0; i < ui->lPlayers->count(); ++i) { if(ui->lPlayers->item(i)->checkState() == Qt::Checked) vinfo.limiter.players.emplace_back(ui->lPlayers->item(i)->data(Qt::UserRole).toInt()); } } void RewardsWidget::loadCurrentVisitInfo(int index) { for(auto * w : {ui->rArtifacts, ui->rSpells, ui->lArtifacts, ui->lSpells}) for(int i = 0; i < w->count(); ++i) w->item(i)->setCheckState(Qt::Unchecked); for(auto * w : {ui->rSkills, ui->lSkills}) for(int i = 0; i < w->rowCount(); ++i) if(auto * widget = qobject_cast(ui->rSkills->cellWidget(i, 1))) widget->setCurrentIndex(0); ui->rCreatures->setRowCount(0); ui->lCreatures->setRowCount(0); ui->bonuses->setRowCount(0); const auto & vinfo = object.configuration.info.at(index); ui->rewardMessage->setText(QString::fromStdString(vinfo.message.toString())); ui->rHeroLevel->setValue(vinfo.reward.heroLevel); ui->rHeroExperience->setValue(vinfo.reward.heroExperience); ui->rManaDiff->setValue(vinfo.reward.manaDiff); ui->rManaPercentage->setValue(vinfo.reward.manaPercentage); ui->rOverflowFactor->setValue(vinfo.reward.manaOverflowFactor); ui->rMovePoints->setValue(vinfo.reward.movePoints); ui->rMovePercentage->setValue(vinfo.reward.movePercentage); ui->removeObject->setChecked(vinfo.reward.removeObject); ui->rAttack->setValue(vinfo.reward.primary[0]); ui->rDefence->setValue(vinfo.reward.primary[1]); ui->rPower->setValue(vinfo.reward.primary[2]); ui->rKnowledge->setValue(vinfo.reward.primary[3]); for(int i = 0; i < ui->rResources->rowCount(); ++i) { if(auto * widget = qobject_cast(ui->rResources->cellWidget(i, 1))) widget->setValue(vinfo.reward.resources[i]); } for(auto i : vinfo.reward.artifacts) ui->rArtifacts->item(VLC->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked); for(auto i : vinfo.reward.spells) ui->rArtifacts->item(VLC->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked); for(auto & i : vinfo.reward.secondary) { int index = VLC->skills()->getById(i.first)->getIndex(); if(auto * widget = qobject_cast(ui->rSkills->cellWidget(index, 1))) widget->setCurrentIndex(i.second); } for(auto & i : vinfo.reward.creatures) { int index = i.getType()->getIndex(); ui->rCreatureId->setCurrentIndex(index); ui->rCreatureAmount->setValue(i.count); onCreatureAdd(ui->rCreatures, ui->rCreatureId, ui->rCreatureAmount); } ui->castSpellCheck->setChecked(vinfo.reward.spellCast.first != SpellID::NONE); if(ui->castSpellCheck->isChecked()) { int index = VLC->spells()->getById(vinfo.reward.spellCast.first)->getIndex(); ui->castSpell->setCurrentIndex(index); ui->castLevel->setCurrentIndex(vinfo.reward.spellCast.second); } for(auto & i : vinfo.reward.bonuses) { auto dur = vstd::findKey(bonusDurationMap, i.duration); for(int i = 0; i < ui->bonusDuration->count(); ++i) { if(ui->bonusDuration->itemText(i) == QString::fromStdString(dur)) { ui->bonusDuration->setCurrentIndex(i); break; } } auto typ = vstd::findKey(bonusNameMap, i.type); for(int i = 0; i < ui->bonusType->count(); ++i) { if(ui->bonusType->itemText(i) == QString::fromStdString(typ)) { ui->bonusType->setCurrentIndex(i); break; } } ui->bonusValue->setValue(i.val); on_bonusAdd_clicked(); } ui->lDayOfWeek->setCurrentIndex(vinfo.limiter.dayOfWeek); ui->lDaysPassed->setValue(vinfo.limiter.daysPassed); ui->lHeroLevel->setValue(vinfo.limiter.heroLevel); ui->lHeroExperience->setValue(vinfo.limiter.heroExperience); ui->lManaPoints->setValue(vinfo.limiter.manaPoints); ui->lManaPercentage->setValue(vinfo.limiter.manaPercentage); ui->lAttack->setValue(vinfo.limiter.primary[0]); ui->lDefence->setValue(vinfo.limiter.primary[1]); ui->lPower->setValue(vinfo.limiter.primary[2]); ui->lKnowledge->setValue(vinfo.limiter.primary[3]); for(int i = 0; i < ui->lResources->rowCount(); ++i) { if(auto * widget = qobject_cast(ui->lResources->cellWidget(i, 1))) widget->setValue(vinfo.limiter.resources[i]); } for(auto i : vinfo.limiter.artifacts) ui->lArtifacts->item(VLC->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked); for(auto i : vinfo.limiter.spells) ui->lArtifacts->item(VLC->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked); for(auto & i : vinfo.limiter.secondary) { int index = VLC->skills()->getById(i.first)->getIndex(); if(auto * widget = qobject_cast(ui->lSkills->cellWidget(index, 1))) widget->setCurrentIndex(i.second); } for(auto & i : vinfo.limiter.creatures) { int index = i.getType()->getIndex(); ui->lCreatureId->setCurrentIndex(index); ui->lCreatureAmount->setValue(i.count); onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount); } for(auto & i : vinfo.limiter.heroes) { for(int e = 0; e < ui->lHeroes->count(); ++e) { if(ui->lHeroes->item(e)->data(Qt::UserRole).toInt() == i.getNum()) { ui->lHeroes->item(e)->setCheckState(Qt::Checked); break; } } } for(auto & i : vinfo.limiter.heroClasses) { for(int e = 0; e < ui->lHeroClasses->count(); ++e) { if(ui->lHeroClasses->item(e)->data(Qt::UserRole).toInt() == i.getNum()) { ui->lHeroClasses->item(e)->setCheckState(Qt::Checked); break; } } } for(auto & i : vinfo.limiter.players) { for(int e = 0; e < ui->lPlayers->count(); ++e) { if(ui->lPlayers->item(e)->data(Qt::UserRole).toInt() == i.getNum()) { ui->lPlayers->item(e)->setCheckState(Qt::Checked); break; } } } } void RewardsWidget::onCreatureAdd(QTableWidget * listWidget, QComboBox * comboWidget, QSpinBox * spinWidget) { QTableWidgetItem * item = nullptr; QSpinBox * widget = nullptr; for(int i = 0; i < listWidget->rowCount(); ++i) { if(auto * cname = listWidget->item(i, 0)) { if(cname->data(Qt::UserRole).toInt() == comboWidget->currentData().toInt()) { item = cname; widget = qobject_cast(listWidget->cellWidget(i, 1)); break; } } } if(!item) { listWidget->setRowCount(listWidget->rowCount() + 1); item = new QTableWidgetItem(comboWidget->currentText()); listWidget->setItem(listWidget->rowCount() - 1, 0, item); } item->setData(Qt::UserRole, comboWidget->currentData()); if(!widget) { widget = new QSpinBox; widget->setRange(spinWidget->minimum(), spinWidget->maximum()); listWidget->setCellWidget(listWidget->rowCount() - 1, 1, widget); } widget->setValue(spinWidget->value()); } void RewardsWidget::on_addVisitInfo_clicked() { ui->visitInfoList->addItem(tr("Reward %1").arg(ui->visitInfoList->count() + 1)); object.configuration.info.emplace_back(); } void RewardsWidget::on_removeVisitInfo_clicked() { int index = ui->visitInfoList->currentRow(); object.configuration.info.erase(std::next(object.configuration.info.begin(), index)); ui->visitInfoList->blockSignals(true); delete ui->visitInfoList->currentItem(); ui->visitInfoList->blockSignals(false); on_visitInfoList_itemSelectionChanged(); if(ui->visitInfoList->currentItem()) loadCurrentVisitInfo(ui->visitInfoList->currentRow()); } void RewardsWidget::on_selectMode_currentIndexChanged(int index) { ui->onSelectText->setEnabled(index == vstd::find_pos(Rewardable::SelectModeString, "selectPlayer")); } void RewardsWidget::on_resetPeriod_valueChanged(int arg1) { ui->resetRewards->setEnabled(arg1); ui->resetVisitors->setEnabled(arg1); } void RewardsWidget::on_visitInfoList_itemSelectionChanged() { if(ui->visitInfoList->currentItem() == nullptr) { ui->eventInfoGroup->hide(); ui->removeVisitInfo->setEnabled(false); return; } ui->eventInfoGroup->show(); ui->removeVisitInfo->setEnabled(true); } void RewardsWidget::on_visitInfoList_currentItemChanged(QListWidgetItem * current, QListWidgetItem * previous) { if(previous) saveCurrentVisitInfo(ui->visitInfoList->row(previous)); if(current) loadCurrentVisitInfo(ui->visitInfoList->currentRow()); } void RewardsWidget::on_rCreatureAdd_clicked() { onCreatureAdd(ui->rCreatures, ui->rCreatureId, ui->rCreatureAmount); } void RewardsWidget::on_rCreatureRemove_clicked() { std::set> rowsToRemove; for(auto * i : ui->rCreatures->selectedItems()) rowsToRemove.insert(i->row()); for(auto i : rowsToRemove) ui->rCreatures->removeRow(i); } void RewardsWidget::on_lCreatureAdd_clicked() { onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount); } void RewardsWidget::on_lCreatureRemove_clicked() { std::set> rowsToRemove; for(auto * i : ui->lCreatures->selectedItems()) rowsToRemove.insert(i->row()); for(auto i : rowsToRemove) ui->lCreatures->removeRow(i); } void RewardsWidget::on_castSpellCheck_toggled(bool checked) { ui->castSpell->setEnabled(checked); ui->castLevel->setEnabled(checked); } void RewardsWidget::on_bonusAdd_clicked() { auto * itemType = new QTableWidgetItem(ui->bonusType->currentText()); auto * itemDur = new QTableWidgetItem(ui->bonusDuration->currentText()); auto * itemVal = new QTableWidgetItem(QString::number(ui->bonusValue->value())); itemVal->setData(Qt::UserRole, ui->bonusValue->value()); ui->bonuses->setRowCount(ui->bonuses->rowCount() + 1); ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 0, itemDur); ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 1, itemType); ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 2, itemVal); } void RewardsWidget::on_bonusRemove_clicked() { std::set> rowsToRemove; for(auto * i : ui->bonuses->selectedItems()) rowsToRemove.insert(i->row()); for(auto i : rowsToRemove) ui->bonuses->removeRow(i); } void RewardsDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const { if(auto * ed = qobject_cast(editor)) { ed->obtainData(); } else { QStyledItemDelegate::setEditorData(editor, index); } } void RewardsDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const { if(auto * ed = qobject_cast(editor)) { ed->commitChanges(); } else { QStyledItemDelegate::setModelData(editor, model, index); } } RewardsDelegate::RewardsDelegate(CMap & m, CRewardableObject & t): map(m), object(t) { } QWidget * RewardsDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const { return new RewardsWidget(map, object, parent); }