/* * BuyArmyBehavior.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "BuildingBehavior.h" #include "../VCAI.h" #include "../AIhelper.h" #include "../AIUtility.h" #include "../Goals/BuyArmy.h" #include "../Goals/VisitTile.h" #include "lib/mapping/CMap.h" //for victory conditions #include "lib/CPathfinder.h" #include "../Engine/Nullkiller.h" extern boost::thread_specific_ptr cb; extern boost::thread_specific_ptr ai; extern FuzzyHelper * fh; using namespace Goals; std::string BuildingBehavior::toString() const { return "Build"; } Goals::TGoalVec BuildingBehavior::getTasks() { Goals::TGoalVec tasks; return tasks; }