/* * CFilesystemLoader.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CFilesystemLoader.h" #include "CFileInputStream.h" #include "FileStream.h" namespace bfs = boost::filesystem; CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, bfs::path baseDirectory, size_t depth, bool initial): baseDirectory(std::move(baseDirectory)), mountPoint(std::move(_mountPoint)), fileList(listFiles(mountPoint, depth, initial)) { logGlobal->trace("File system loaded, %d files found", fileList.size()); } std::unique_ptr CFilesystemLoader::load(const ResourceID & resourceName) const { assert(fileList.count(resourceName)); return make_unique(baseDirectory / fileList.at(resourceName)); } bool CFilesystemLoader::existsResource(const ResourceID & resourceName) const { return fileList.count(resourceName); } std::string CFilesystemLoader::getMountPoint() const { return mountPoint; } boost::optional CFilesystemLoader::getResourceName(const ResourceID & resourceName) const { assert(existsResource(resourceName)); return baseDirectory / fileList.at(resourceName); } void CFilesystemLoader::updateFilteredFiles(std::function filter) const { if (filter(mountPoint)) { fileList = listFiles(mountPoint, 1, false); } } std::unordered_set CFilesystemLoader::getFilteredFiles(std::function filter) const { std::unordered_set foundID; for (auto & file : fileList) { if (filter(file.first)) foundID.insert(file.first); } return foundID; } bool CFilesystemLoader::createResource(std::string filename, bool update) { ResourceID resID(filename); if (fileList.find(resID) != fileList.end()) return true; if (!boost::iequals(mountPoint, filename.substr(0, mountPoint.size()))) { logGlobal->trace("Can't create file: wrong mount point: %s", mountPoint); return false; } filename = filename.substr(mountPoint.size()); if (!update) { if (!FileStream::CreateFile(baseDirectory / filename)) return false; } fileList[resID] = filename; return true; } std::unordered_map CFilesystemLoader::listFiles(const std::string &mountPoint, size_t depth, bool initial) const { static const EResType::Type initArray[] = { EResType::DIRECTORY, EResType::TEXT, EResType::ARCHIVE_LOD, EResType::ARCHIVE_VID, EResType::ARCHIVE_SND, EResType::ARCHIVE_ZIP }; static const std::set initialTypes(initArray, initArray + ARRAY_COUNT(initArray)); assert(bfs::is_directory(baseDirectory)); std::unordered_map fileList; std::vector path; //vector holding relative path to our file bfs::recursive_directory_iterator enddir; bfs::recursive_directory_iterator it(baseDirectory, bfs::symlink_option::recurse); for(; it != enddir; ++it) { EResType::Type type; if (bfs::is_directory(it->status())) { path.resize(it.level() + 1); path.back() = it->path().filename(); // don't iterate into directory if depth limit reached it.no_push(depth <= it.level()); type = EResType::DIRECTORY; } else type = EResTypeHelper::getTypeFromExtension(it->path().extension().string()); if (!initial || vstd::contains(initialTypes, type)) { //reconstruct relative filename (not possible via boost AFAIK) bfs::path filename; const size_t iterations = std::min((size_t)it.level(), path.size()); if (iterations) { filename = path.front(); for (size_t i = 1; i < iterations; ++i) filename /= path[i]; filename /= it->path().filename(); } else filename = it->path().filename(); std::string resName; if (bfs::path::preferred_separator != '/') { // resource names are using UNIX slashes (/) resName.reserve(resName.size() + filename.native().size()); resName = mountPoint; for (const char c : filename.string()) if (c != bfs::path::preferred_separator) resName.push_back(c); else resName.push_back('/'); } else resName = mountPoint + filename.string(); fileList[ResourceID(resName, type)] = std::move(filename); } } return fileList; }