#include "StdInc.h" #include "inspector.h" #include "../lib/mapObjects/CObjectHandler.h" #include "../lib/mapObjects/CObjectClassesHandler.h" #include "../lib/mapObjects/CGTownInstance.h" #include "../lib/spells/CSpellHandler.h" void Inspector::setProperty(const QString & key, const QVariant & value) { if(!obj) return; setProperty(dynamic_cast(obj), key, value); //updateProperties(); } void Inspector::setProperty(CGTownInstance * object, const QString & key, const QVariant & value) { if(!object) return; if(key == "Owner") { PlayerColor owner(value.toString().toInt()); if(value == "NEUTRAL") owner = PlayerColor::NEUTRAL; if(value == "UNFLAGGABLE") owner = PlayerColor::UNFLAGGABLE; object->tempOwner = owner; return; } } CGTownInstance * initialize(CGTownInstance * o) { if(!o) return nullptr; o->tempOwner = PlayerColor::NEUTRAL; o->builtBuildings.insert(BuildingID::FORT); o->builtBuildings.insert(BuildingID::DEFAULT); for(auto spell : VLC->spellh->objects) //add all regular spells to town { if(!spell->isSpecial() && !spell->isCreatureAbility()) o->possibleSpells.push_back(spell->id); } return o; } Initializer::Initializer(CGObjectInstance * o) { initialize(dynamic_cast(o)); } Inspector::Inspector(CGObjectInstance * o, QTableWidget * t): obj(o), table(t) { /* /// Position of bottom-right corner of object on map int3 pos; /// Type of object, e.g. town, hero, creature. Obj ID; /// Subtype of object, depends on type si32 subID; /// Current owner of an object (when below PLAYER_LIMIT) PlayerColor tempOwner; /// Index of object in map's list of objects ObjectInstanceID id; /// Defines appearance of object on map (animation, blocked tiles, blit order, etc) ObjectTemplate appearance; /// If true hero can visit this object only from neighbouring tiles and can't stand on this object bool blockVisit; std::string instanceName; std::string typeName; std::string subTypeName;*/ } void Inspector::updateProperties() { if(!obj) return; addProperty("Indentifier", obj); addProperty("ID", obj->ID.getNum()); addProperty("SubID", obj->subID); addProperty("InstanceName", obj->instanceName); addProperty("TypeName", obj->typeName); addProperty("SubTypeName", obj->subTypeName); addProperty("Owner", obj->tempOwner, false); auto factory = VLC->objtypeh->getHandlerFor(obj->ID, obj->subID); addProperty("IsStatic", factory->isStaticObject()); table->show(); } QTableWidgetItem * Inspector::addProperty(CGObjectInstance * value) { using NumericPointer = unsigned long long; static_assert(sizeof(CGObjectInstance *) == sizeof(NumericPointer), "Compilied for 64 bit arcitecture. Use NumericPointer = unsigned int"); return new QTableWidgetItem(QString::number(reinterpret_cast(value))); } QTableWidgetItem * Inspector::addProperty(int value) { return new QTableWidgetItem(QString::number(value)); } QTableWidgetItem * Inspector::addProperty(bool value) { return new QTableWidgetItem(value ? "TRUE" : "FALSE"); } QTableWidgetItem * Inspector::addProperty(const std::string & value) { return addProperty(QString::fromStdString(value)); } QTableWidgetItem * Inspector::addProperty(const QString & value) { return new QTableWidgetItem(value); } QTableWidgetItem * Inspector::addProperty(const int3 & value) { return new QTableWidgetItem(QString("(%1, %2, %3)").arg(value.x, value.y, value.z)); } QTableWidgetItem * Inspector::addProperty(const PlayerColor & value) { //auto str = QString("PLAYER %1").arg(value.getNum()); auto str = QString::number(value.getNum()); if(value == PlayerColor::NEUTRAL) str = "NEUTRAL"; if(value == PlayerColor::UNFLAGGABLE) str = "UNFLAGGABLE"; return new QTableWidgetItem(str); } QWidget * PlayerColorDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const { if (index.data().canConvert()) { auto *editor = new QComboBox(parent); connect(editor, SIGNAL(activated(int)), this, SLOT(commitAndCloseEditor(int))); return editor; } return QStyledItemDelegate::createEditor(parent, option, index); } void PlayerColorDelegate::commitAndCloseEditor(int id) { QComboBox *editor = qobject_cast(sender()); emit commitData(editor); emit closeEditor(editor); } void PlayerColorDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const { if (index.data().canConvert()) { PlayerColor player(qvariant_cast(index.data())); QComboBox *ed = qobject_cast(editor); ed->addItem(QString::number(player.getNum())); } else { QStyledItemDelegate::setEditorData(editor, index); } } void PlayerColorDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const { if (index.data().canConvert()) { QComboBox *ed = qobject_cast(editor); model->setData(index, QVariant::fromValue(ed->currentText())); } else { QStyledItemDelegate::setModelData(editor, model, index); } }