/* * Destination.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "Destination.h" #include "Unit.h" namespace battle { Destination::Destination() : unitValue(nullptr), hexValue(BattleHex::INVALID) { } Destination::~Destination() = default; Destination::Destination(const battle::Unit * destination) : unitValue(destination), hexValue(destination->getPosition()) { } Destination::Destination(const BattleHex & destination) : unitValue(nullptr), hexValue(destination) { } Destination::Destination(const Unit * destination, const BattleHex & exactHex) : unitValue(destination), hexValue(exactHex) { } Destination::Destination(const Destination & other) : unitValue(other.unitValue), hexValue(other.hexValue) { } Destination & Destination::operator=(const Destination & other) { unitValue = other.unitValue; hexValue = other.hexValue; return *this; } }