#ifndef CPREGAMETEXTHANDLER_H #define CPREGAMETEXTHANDLER_H #include class CPreGameTextHandler //handles pre - game texts { public: std::vector > zelp; std::string lossCondtions[4]; std::string victoryConditions[14]; std::string getTitle(std::string text); std::string getDescr(std::string text); void loadTexts(); }; #endif //CPREGAMETEXTHANDLER_H