// This file contains all translateable strings added in VCMI { "adventureMap": { "monsterThreat" : { "title" : "\n\n Threat: ", "levels" : [ "Effortless", "Very Weak", "Weak", "A bit weaker", "Equal", "A bit stronger", "Strong", "Very Strong", "Challenging", "Overpowering", "Deadly", "Impossible" ] } }, "systemOptions" : { "fullscreenButton" : { "label" : "Fullscreen", "help" : "{Fullscreen}\n\n If selected, VCMI will run in fullscreen mode, othervice VCMI will run in window", }, "creatureWindowButton" : { "label" : "Classic creature window", "help" : "{Classic creature window}\n\n Enable original Heroes 3 creature window instead of new window from VCMI" }, "resolutionButton" : { "label" : "Resolution", "help" : "{Select resolution}\n\n Change in-game screen resolution. Will only affect adventure map. Game restart required to apply new resolution." }, "resolutionMenu" : { "label" : "Select resolution", "help" : "Change in-game screen resolution." } }, "townHall" : { "missingBase" : "Base building %s must be built first" }, "logicalExpressions" : { "anyOf" : "Any of the following:", "allOf" : "All of the following:", "noneOf" : "None of the following:" } }