/* * SaveResources.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CGoal.h" namespace NKAI { namespace Goals { class DLL_EXPORT SaveResources : public ElementarGoal { private: TResources resources; public: SaveResources(TResources resources) : ElementarGoal(Goals::SAVE_RESOURCES), resources(resources) { } void accept(AIGateway * ai) override; std::string toString() const override; bool operator==(const SaveResources & other) const override; }; } }