/* * CreatureCostBox.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CreatureCostBox.h" #include "widgets/Images.h" #include "widgets/TextControls.h" #include "gui/CGuiHandler.h" CreatureCostBox::CreatureCostBox(Rect position, std::string titleText) { OBJECT_CONSTRUCTION; setRedrawParent(true); pos = position + pos.topLeft(); title = std::make_shared(pos.w/2, 10, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, titleText); } void CreatureCostBox::set(TResources res) { for(auto & item : resources) item.second.first->setText(std::to_string(res[item.first])); } void CreatureCostBox::createItems(TResources res) { resources.clear(); OBJECT_CONSTRUCTION; TResources::nziterator iter(res); while(iter.valid()) { auto image = std::make_shared(AnimationPath::builtin("RESOURCE"), iter->resType); auto text = std::make_shared(15, 43, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, "0"); resources.insert(std::make_pair(iter->resType, std::make_pair(text, image))); iter++; } if(!resources.empty()) { int curx = pos.w / 2; int spacing = 48; int resourcesCount = static_cast(resources.size()); if (resources.size() > 2) { spacing = 32; curx -= (15 + 16 * (resourcesCount - 1)); } else { curx -= ((16 * resourcesCount) + (8 * (resourcesCount - 1))); } //reverse to display gold as first resource for(auto & currentRes : boost::adaptors::reverse(resources)) { currentRes.second.first->moveBy(Point(curx + 2, 22)); currentRes.second.second->moveBy(Point(curx, 22)); curx += spacing; } } redraw(); }