/* * ProxyCaster.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "ProxyCaster.h" #include "../GameConstants.h" namespace spells { ProxyCaster::ProxyCaster(const Caster * actualCaster_) : actualCaster(actualCaster_) { } ProxyCaster::~ProxyCaster() = default; int32_t ProxyCaster::getCasterUnitId() const { return actualCaster->getCasterUnitId(); } ui8 ProxyCaster::getSpellSchoolLevel(const Spell * spell, int * outSelectedSchool) const { return actualCaster->getSpellSchoolLevel(spell, outSelectedSchool); } int ProxyCaster::getEffectLevel(const Spell * spell) const { return actualCaster->getEffectLevel(spell); } int64_t ProxyCaster::getSpellBonus(const Spell * spell, int64_t base, const battle::Unit * affectedStack) const { return actualCaster->getSpellBonus(spell, base, affectedStack); } int64_t ProxyCaster::getSpecificSpellBonus(const Spell * spell, int64_t base) const { return actualCaster->getSpecificSpellBonus(spell, base); } int ProxyCaster::getEffectPower(const Spell * spell) const { return actualCaster->getEffectPower(spell); } int ProxyCaster::getEnchantPower(const Spell * spell) const { return actualCaster->getEnchantPower(spell); } int64_t ProxyCaster::getEffectValue(const Spell * spell) const { return actualCaster->getEffectValue(spell); } const PlayerColor ProxyCaster::getOwner() const { return actualCaster->getOwner(); } void ProxyCaster::getCasterName(MetaString & text) const { return actualCaster->getCasterName(text); } void ProxyCaster::getCastDescription(const Spell * spell, const std::vector & attacked, MetaString & text) const { actualCaster->getCastDescription(spell, attacked, text); } void ProxyCaster::spendMana(const PacketSender * server, const int spellCost) const { actualCaster->spendMana(server, spellCost); } }