{ // Complete filesystem available after initialization // All paths and names here are case-insensitive // If same filename is found twice entry from latest source will be used // NOTES: // - this file must be available as "config/filesystem.json" // - some locations are hardcoded (user config directory, cache/tmp directory, saved games location) "filesystem": { "DATA/" : [ {"type" : "lod", "path" : "Data/H3ab_bmp.lod"}, {"type" : "lod", "path" : "Data/H3bitmap.lod"}, {"type" : "dir", "path" : "Data"} ], "SPRITES/": [ {"type" : "lod", "path" : "Data/H3ab_spr.lod"}, {"type" : "lod", "path" : "Data/H3sprite.lod"}, {"type" : "dir", "path" : "Sprites"} ], "SOUNDS/": [ {"type" : "snd", "path" : "Data/H3ab_ahd.snd"}, {"type" : "snd", "path" : "Data/Heroes3-cd2.snd"}, {"type" : "snd", "path" : "Data/Heroes3.snd"}, //WoG have overriden sounds with .82m extension in Data {"type" : "dir", "path" : "Data", "depth": 0} ], "MUSIC/": [ {"type" : "dir", "path" : "Mp3"} ], "VIDEO/": [ {"type" : "vid", "path" : "Data/H3ab_ahd.vid"}, {"type" : "vid", "path" : "Data/Heroes3.vid"}, {"type" : "vid", "path" : "Data/video.vid"} ], "CONFIG/": [ {"type" : "dir", "path" : "config"} ], "MAPS/": [ {"type" : "dir", "path" : "Maps"} ], "MODS/": [ {"type" : "dir", "path" : "Mods", "depth": 1} ], "SCRIPTS/": [ {"type" : "dir", "path" : "scripts"} ] } }