/* * BonusParams.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "Bonus.h" #include "../GameConstants.h" #include "../JsonNode.h" VCMI_LIB_NAMESPACE_BEGIN struct DLL_LINKAGE BonusParams { bool isConverted; BonusType type = BonusType::NONE; std::optional subtype = std::nullopt; std::optional subtypeStr = std::nullopt; std::optional valueType = std::nullopt; std::optional val = std::nullopt; std::optional targetType = std::nullopt; BonusParams(bool isConverted = true) : isConverted(isConverted) {}; BonusParams(std::string deprecatedTypeStr, std::string deprecatedSubtypeStr = "", int deprecatedSubtype = 0); const JsonNode & toJson(); CSelector toSelector(); private: JsonNode ret; bool jsonCreated = false; }; extern DLL_LINKAGE const std::set deprecatedBonusSet; VCMI_LIB_NAMESPACE_END