/* * RoadPlacer.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../Zone.h" VCMI_LIB_NAMESPACE_BEGIN class RoadPlacer: public Modificator { public: MODIFICATOR(RoadPlacer); void process() override; void init() override; char dump(const int3 &) override; void addRoadNode(const int3 & node); void connectRoads(); //fills "roads" according to "roadNodes" rmg::Area & areaForRoads(); rmg::Area & areaIsolated(); const rmg::Area & getRoads() const; protected: bool createRoad(const int3 & dst); void drawRoads(bool secondary = false); //actually updates tiles protected: rmg::Tileset roadNodes; //tiles to be connected with roads rmg::Area roads; //all tiles with roads rmg::Area areaRoads, isolated; }; VCMI_LIB_NAMESPACE_END