#include "StdInc.h" #include "csettingsview_moc.h" #include "ui_csettingsview_moc.h" #include #include "../../lib/CConfigHandler.h" #include "../../lib/VCMIDirs.h" /// List of encoding which can be selected from Launcher. /// Note that it is possible to specify enconding manually in settings.json static const std::string knownEncodingsList[] = //TODO: remove hardcode { // European Windows-125X encodings "CP1250", // West European, covers mostly Slavic languages that use latin script "CP1251", // Covers languages that use cyrillic scrypt "CP1252", // Latin/East European, covers most of latin languages // Chinese encodings "GBK", // extension of GB2312, also known as CP936 "GB2312" // basic set for Simplified Chinese. Separate from GBK to allow proper detection of H3 fonts }; void CSettingsView::loadSettings() { int resX = settings["video"]["screenRes"]["width"].Float(); int resY = settings["video"]["screenRes"]["height"].Float(); int resIndex = ui->comboBoxResolution->findText(QString("%1x%2").arg(resX).arg(resY)); ui->comboBoxResolution->setCurrentIndex(resIndex); ui->comboBoxFullScreen->setCurrentIndex(settings["video"]["fullscreen"].Bool()); ui->comboBoxShowIntro->setCurrentIndex(settings["video"]["showIntro"].Bool()); int neutralAIIndex = ui->comboBoxNeutralAI->findText(QString::fromUtf8(settings["server"]["neutralAI"].String().c_str())); int playerAIIndex = ui->comboBoxPlayerAI->findText(QString::fromUtf8(settings["server"]["playerAI"].String().c_str())); ui->comboBoxNeutralAI->setCurrentIndex(neutralAIIndex); ui->comboBoxPlayerAI->setCurrentIndex(playerAIIndex); ui->spinBoxNetworkPort->setValue(settings["server"]["port"].Float()); ui->comboBoxAutoCheck->setCurrentIndex(settings["launcher"]["autoCheckRepositories"].Bool()); // all calls to plainText will trigger textChanged() signal overwriting config. Create backup before editing widget JsonNode urls = settings["launcher"]["repositoryURL"]; ui->plainTextEditRepos->clear(); for (auto entry : urls.Vector()) ui->plainTextEditRepos->appendPlainText(QString::fromUtf8(entry.String().c_str())); ui->lineEditUserDataDir->setText(pathToQString(VCMIDirs::get().userDataPath())); ui->lineEditGameDir->setText(pathToQString(VCMIDirs::get().binaryPath())); ui->lineEditTempDir->setText(pathToQString(VCMIDirs::get().userCachePath())); std::string encoding = settings["general"]["encoding"].String(); size_t encodingIndex = boost::range::find(knownEncodingsList, encoding) - knownEncodingsList; if (encodingIndex < ui->comboBoxEncoding->count()) ui->comboBoxEncoding->setCurrentIndex(encodingIndex); } CSettingsView::CSettingsView(QWidget *parent) : QWidget(parent), ui(new Ui::CSettingsView) { ui->setupUi(this); loadSettings(); } CSettingsView::~CSettingsView() { delete ui; } void CSettingsView::on_comboBoxResolution_currentIndexChanged(const QString &arg1) { QStringList list = arg1.split("x"); Settings node = settings.write["video"]["screenRes"]; node["width"].Float() = list[0].toInt(); node["height"].Float() = list[1].toInt(); } void CSettingsView::on_comboBoxFullScreen_currentIndexChanged(int index) { Settings node = settings.write["video"]["fullscreen"]; node->Bool() = index; } void CSettingsView::on_comboBoxAutoCheck_currentIndexChanged(int index) { Settings node = settings.write["launcher"]["autoCheckRepositories"]; node->Bool() = index; } void CSettingsView::on_comboBoxPlayerAI_currentIndexChanged(const QString &arg1) { Settings node = settings.write["server"]["playerAI"]; node->String() = arg1.toUtf8().data(); } void CSettingsView::on_comboBoxNeutralAI_currentIndexChanged(const QString &arg1) { Settings node = settings.write["server"]["neutralAI"]; node->String() = arg1.toUtf8().data(); } void CSettingsView::on_spinBoxNetworkPort_valueChanged(int arg1) { Settings node = settings.write["server"]["port"]; node->Float() = arg1; } void CSettingsView::on_plainTextEditRepos_textChanged() { Settings node = settings.write["launcher"]["repositoryURL"]; QStringList list = ui->plainTextEditRepos->toPlainText().split('\n'); node->Vector().clear(); for (QString line : list) { if (line.trimmed().size() > 0) { JsonNode entry; entry.String() = line.trimmed().toUtf8().data(); node->Vector().push_back(entry); } } } void CSettingsView::on_comboBoxEncoding_currentIndexChanged(int index) { Settings node = settings.write["general"]["encoding"]; node->String() = knownEncodingsList[index]; } void CSettingsView::on_openTempDir_clicked() { QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditTempDir->text()).absoluteFilePath())); } void CSettingsView::on_openUserDataDir_clicked() { QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditUserDataDir->text()).absoluteFilePath())); } void CSettingsView::on_openGameDataDir_clicked() { QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditGameDir->text()).absoluteFilePath())); } void CSettingsView::on_comboBoxShowIntro_currentIndexChanged(int index) { Settings node = settings.write["video"]["showIntro"]; node->Bool() = index; } void CSettingsView::on_changeGameDataDir_clicked() { }